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Unity
- South Korea
- https://www.coltbauman.com
- @GameConstructor
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Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
Extension Methods and Utils for Unity Game Dev
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Automatic LOD generation + scene optimization
This technique is designed to instance Characters(SkinnedMeshRender).
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
Plugin.Maui.Audio provides the ability to play audio inside a .NET MAUI application
Example project for Unity 2020.1 Mesh API improvements
P(R*_{3, 0, 1}) specialized SIMD Geometric Algebra Library
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
generate release PRs based on the conventionalcommits.org spec
Embedding the Unity game engine into .NET MAUI.
The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.
Unity Standard Asset Controllers
A Collection of Shader For URP(LWRP) Render Pipeline
UI blur (translucent) effect for Unity.