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Scenarios
Yuriy Brun edited this page Jul 23, 2015
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This page contains a list of scenarios we expect our simulator to handle. There will help us identify the relevant objects and uncertainties to consider.
- 30 cars
- 55 intersections, laid out in a triangle similar to a tree, with the top row having one intersection and the last row having 10. Each intersection is connected to all surrounding intersections, up to 6
- 10 randomly distributed accidents, 5 on roads, 5 at intersections
- Posted speed limit of 60 mph on all roads, real speed limit decreases by 5 mph for every additional car on the edge
- Single lane roads, no passing
- 1000 cars
- 500 intersections, laid in a 20 x 25 grid
- Multiple lanes on each edge so passing is allowed
- Whenever more than 5 cars are on any particular edge, an accident occurs
- Speed limit is 50mph, however there is a minimum speed of 40mph
- 500 cars
- 400 intersections, 20 x 20 grid
- All streets except for the outer edge streets are one way
- One way streets are one lane so no passing, outer edges have multiple lanes so passing is allowed
- Accidents can occur at any intersection with 3 or more cars with 1/500 probability
- Speed limit on one way streets is 40mph, with the real limit decreasing by some amount for additional cars
- Outer edges have a limit of 70mph, there are enough lanes to handle all traffic
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500-1000 cars
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a big grid of roads (say 25x25 or even larger) and an overlay of express routes with a few turnoffs
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normal roads have low speed limits (say 30), express routes have high speed limits and higher traffic capacity
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no passing on normal roads
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high traffic penalty on normal roads is greater than on express routes
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add in a bunch of accidents with a probability depending on traffic density)
- 2 cars
- 16 intersections, 4x4 grid
- Both start in the upper left corner, have a destination of the bottom right corner
- All roads have posted speed limit of 40 mph, but 2 cars on an edge lowers speed limit to 30 mph
- All roads are 2 way, but no passing
- Car 2 starts moving right after Car 1
- No accidents
- 10 cars
- 100 intersections, 10x10 grid
- Each car starts at a different spot on the top row, and their destination is the mirror location on the bottom row
- Passing allowed on horizontal streets, not on vertical streets
- Any intersection with 2 or more cars has a 1/500 chance of an accident occurring
- Constant speed limit of 50 mph on horizontal streets, starts at 50 mph and goes down by 5 mph with each additional car on vertical streets
- 50 cars, half are trucks that are double the length of normal cars
- 100 intersections, 10x10 grid
- Random start and end points for each car
- All roads have passing lanes, but trucks cannot be passed or pass other cars
- Speed limit of 60mph, decreases by some function with additional load, trucks decrease speed faster than cars
- No accidents