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Update Changelog.md
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brunovalads committed May 16, 2015
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## Changelog ##

>> v0.2.0
**v0.2.0**

- Added Item Box cheat:
- You can change the item by pressing up/down+L (hold to change quickly);
- Made all 255 sprites available, so some of them may glitch the game or even crash;
- Enabled by default, you can disable it by changing the script in the Options section;
- Added item box value above it;
- Added sprite number contained in the item box below it;
- Made Powerup cheat optional, you can disable it by changing the script in the Options section;
- Minor change on Yoshi display, to minimize screen pollution.
- Added Item Box cheat:
- You can change the item by pressing up/down+L (hold to change quickly);
- Made all 255 sprites available, so some of them may glitch the game or even crash;
- Enabled by default, you can disable it by changing the script in the Options section;
- Added item box value above it;
- Added sprite number contained in the item box below it;
- Made Powerup cheat optional, you can disable it by changing the script in the Options section;
- Minor change on Yoshi display, to minimize screen pollution.

>> V0.1.0 (Initial release)
**V0.1.0 (Initial release)**

- Changed overall aspect of the original display:
- Labeled main info, to make it easier for the user to see what is what;
- Changed main info position;
- Setted Yoshi's info colour fixed to green;
- Changed sprite ID symbol from #ID to <ID>;
- Minor other changes;
- Added Blocked Status;
- Added RNG value;
- Added sprite type in the sprite table next to the ID;
- Improved PowerUp cheat:
- Now you can explore all the PIs (0-255) using up/down+select (hold for increment/decrement quickly);
- Added a vector + grid that indicates Mario's speed (beta):
- Changed overall aspect of the original display:
- Labeled main info, to make it easier for the user to see what is what;
- Changed main info position;
- Setted Yoshi's info colour fixed to green;
- Changed sprite ID symbol from #ID to <ID>;
- Minor other changes;
- Added Blocked Status;
- Added RNG value;
- Added sprite type in the sprite table next to the ID;
- Improved PowerUp cheat:
- Now you can explore all the PIs (0-255) using up/down+select (hold for increment/decrement quickly);
- Added a vector + grid that indicates Mario's speed (beta):
- You can use in 3 different sizes (big may pollute the screen);
- Hover the mouse over the buttons to change size or turn off;
- Disabled by default, you can enable it by changing the script in the Options section.

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