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## Changelog ## | ||
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>> v0.2.0 | ||
**v0.2.0** | ||
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- Added Item Box cheat: | ||
- You can change the item by pressing up/down+L (hold to change quickly); | ||
- Made all 255 sprites available, so some of them may glitch the game or even crash; | ||
- Enabled by default, you can disable it by changing the script in the Options section; | ||
- Added item box value above it; | ||
- Added sprite number contained in the item box below it; | ||
- Made Powerup cheat optional, you can disable it by changing the script in the Options section; | ||
- Minor change on Yoshi display, to minimize screen pollution. | ||
- Added Item Box cheat: | ||
- You can change the item by pressing up/down+L (hold to change quickly); | ||
- Made all 255 sprites available, so some of them may glitch the game or even crash; | ||
- Enabled by default, you can disable it by changing the script in the Options section; | ||
- Added item box value above it; | ||
- Added sprite number contained in the item box below it; | ||
- Made Powerup cheat optional, you can disable it by changing the script in the Options section; | ||
- Minor change on Yoshi display, to minimize screen pollution. | ||
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>> V0.1.0 (Initial release) | ||
**V0.1.0 (Initial release)** | ||
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- Changed overall aspect of the original display: | ||
- Labeled main info, to make it easier for the user to see what is what; | ||
- Changed main info position; | ||
- Setted Yoshi's info colour fixed to green; | ||
- Changed sprite ID symbol from #ID to <ID>; | ||
- Minor other changes; | ||
- Added Blocked Status; | ||
- Added RNG value; | ||
- Added sprite type in the sprite table next to the ID; | ||
- Improved PowerUp cheat: | ||
- Now you can explore all the PIs (0-255) using up/down+select (hold for increment/decrement quickly); | ||
- Added a vector + grid that indicates Mario's speed (beta): | ||
- Changed overall aspect of the original display: | ||
- Labeled main info, to make it easier for the user to see what is what; | ||
- Changed main info position; | ||
- Setted Yoshi's info colour fixed to green; | ||
- Changed sprite ID symbol from #ID to <ID>; | ||
- Minor other changes; | ||
- Added Blocked Status; | ||
- Added RNG value; | ||
- Added sprite type in the sprite table next to the ID; | ||
- Improved PowerUp cheat: | ||
- Now you can explore all the PIs (0-255) using up/down+select (hold for increment/decrement quickly); | ||
- Added a vector + grid that indicates Mario's speed (beta): | ||
- You can use in 3 different sizes (big may pollute the screen); | ||
- Hover the mouse over the buttons to change size or turn off; | ||
- Disabled by default, you can enable it by changing the script in the Options section. |