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Update Move_Tests.cs
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benpollarduk authored Nov 27, 2024
1 parent ce28413 commit b17c748
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions NetAF.Tests/Commands/Scene/Move_Tests.cs
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ public void GivenCanMoveToPreviouslyUnvisitedRoomWithIntroduction_WhenInvoke_The
{
var region = new Region(Identifier.Empty, Description.Empty);
region.AddRoom(new Room(new("Origin"), Description.Empty, [new Exit(Direction.North)]), 0, 0, 0);
region.AddRoom(new Room(new("Target"), Description.Empty, new("ABC"), [new Exit(Direction.South)]), 0, 1, 0);
region.AddRoom(new Room(new("Target"), Description.Empty, new Description("ABC"), [new Exit(Direction.South)]), 0, 1, 0);
var overworld = new Overworld(string.Empty, string.Empty);
overworld.AddRegion(region);
var game = Game.Create(new GameInfo(string.Empty, string.Empty, string.Empty), string.Empty, AssetGenerator.Retained(overworld, null), GameEndConditions.NoEnd, TestGameConfiguration.Default).Invoke();
Expand All @@ -66,7 +66,7 @@ public void GivenCanMoveToPreviouslyVisitedRoomWithIntroduction_WhenInvoke_ThenS
{
var region = new Region(Identifier.Empty, Description.Empty);
region.AddRoom(new Room(new("Origin"), Description.Empty, [new Exit(Direction.North)]), 0, 0, 0);
region.AddRoom(new Room(new("Target"), Description.Empty, new("ABC"), [new Exit(Direction.South)]), 0, 1, 0);
region.AddRoom(new Room(new("Target"), Description.Empty, new Description("ABC"), [new Exit(Direction.South)]), 0, 1, 0);
var overworld = new Overworld(string.Empty, string.Empty);
overworld.AddRegion(region);
var game = Game.Create(new GameInfo(string.Empty, string.Empty, string.Empty), string.Empty, AssetGenerator.Retained(overworld, null), GameEndConditions.NoEnd, TestGameConfiguration.Default).Invoke();
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