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Evaluate build tags as both true and false #1938

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Gazelle already iterates over all supported os/arch combos to include go files. This is similar but expanded to custom tags. When adding a new build tag, we create a copy with the tag set to true and append to the original. This means that build tag evaluation will grow exponentially.

Fixes #1262

What type of PR is this?

Feature

What package or component does this PR mostly affect?

language/go

What does this PR do? Why is it needed?

It changes the behavior of build_tags to defer evaluation to build time. Instead of assuming the tag is always true, it treats the tag as both true and false when evaluating tags for a file.

Which issues(s) does this PR fix?

Fixes #1262

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Gazelle already iterates over all supported os/arch combos to include go
files. This is similar but expanded to custom tags. When adding a new
build tag, we create a copy with the tag set to true and append to the
original. This means that build tag evaluation will grow exponentially.
@patrickmscott patrickmscott force-pushed the patrick/conditional-tags branch from 8162813 to 1b7c214 Compare September 27, 2024 17:11
type tagSet map[string]bool

func (ts tagSet) clone() tagSet {
c := make(tagSet)
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Suggested change
c := make(tagSet)
c := make(tagSet, len(ts))

@@ -41,6 +41,16 @@ import (

var minimumRulesGoVersion = version.Version{0, 29, 0}

type tagSet map[string]bool
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Are we actually using the "present, but mapped to false" state or should this be a map[string]struct{}?

Specify the map size hint. Refactor the map to use struct instead of
bool.
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@tyler-french Could you test this at Uber? I would like to make sure that we don't see any accidental exponential blowup.

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build_tags does not generate conditional build files
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