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pymeshio is a package for 3d model io. create for blender import/expoert plugin backend.

URL

API

Source

Requirements

  • Python 3
  • Python 2.7

Features

  • read Metasequioa mqo format
  • read/write MikuMikuDance pmd format
  • read/write MikuMikuDance pmx format
  • read MikuMikuDance vmd format
  • read MikuMikuDance vpd format
  • convert MikuMikuDance pmd format to MikuMikuDance pmx format
  • blender-2.6 import/export plugin

Install as python module

from internet

$ easy_install pymeshio

from archive

$ unzip pymeshio-x.x.x.zip
$ cd pymeshio-x.x.x
$ python setup.py install

Install as blender-2.6x addon

Copy

unzip archive, then exist blender26-meshio directory. copy blender26-meshio directory to ${blender directory}/2.6x/scripts/addons.

Directory layout

${blender directory}/2.6x/scripts/addons/
  +- blender26-meshio
       +- exporter
       +- pymeshio

Blender user preference

launch blender, then menu (File)-(User Preferences). select (Add-Ons) tab.

find "meshio. (.pmd)(.mqo)" and check.

Packaging

$ python setup.py sdist

Usage as python module

>>> import pymeshio.pmd.reader
>>> m=pymeshio.pmd.reader.read_from_file('resources/初音ミクVer2.pmd')
>>> print(m)
<pmd-1, "初音ミク" vertex: 12354, face: 68883, material: 17, bone: 140 ik: 7, skin: 31>
>>> import pymeshio.converter
>>> pmx_model=pymeshio.converter.pmd_to_pmx(m)
>>> print(pmx_model)
<pmx-2.0 "Miku Hatsune" 12354vertices>
>>> import pymeshio.pmx.writer
>>> import io
>>> pymeshio.pmx.writer.write(io.open("out.pmx", "wb"), pmx_model)
True
>>> import pymeshio.vmd.reader
>>> pymeshio.vmd.reader.read_from_file('resources/motion.vmd')
<VMDLoader model: "初音ミク", motion: 16897, shape: 997, camera: 0, light: 0>

New

2.7.1 (2012-10-21)

  • fix pmd/pmx export mesh without material

2.7.0 (2012-09-05)

  • merge griffon-9's pmx bdef4 export implementation
  • merge griffon-9's pmx unsigned short bug fix
  • merge griffon-9's morph assertion buf fix
  • merge griffon-9's shapre group implovement
  • fix mqo import
  • remove 16 material limitation from mqo/pmd/pmx import(not split mesh)

2.6.5 (2012-06-13)

  • fix and implovement vertex morph for pmd/pmx exporter. thanks to griffon-9

2.6.4 (2012-05-30)

  • implement toon texture for pmd. thanks to griffon-9
  • fix ik_target index for pmd. thanks to griffon-9

2.6.3 (2012-05-18)

  • fix pmx writing for utf-16-le. change default encoding to utf-16-le

2.6.2 (2012-05-17)

  • fix export_pmd bug that flip face. thanks to griffon-9

2.6.1 (2012-05-03)

  • implement pmd importer/exporter

2.6.0 (2012-04-30)

  • fix pmd importer/exporter for blender2.63
  • it cannot be used in blender2.62

2.5.6 (2012-04-22)

  • restore blender pmd importer/exporter
  • fix englishmap

2.5.5 (2012-04-17)

  • blender pmx importer/exporter improvement
    • fix lost bones
    • fix bone order
    • implement bone flags
    • fix lost uv
    • copy rotation
    • fix fixed_axis in convert

2.5.4 (2012-04-15)

  • fix face flip for pmx_importer/pmx_export
  • implement material flags for pmx_importer/pmx_export

2.5.3 (2012-04-14)

  • update pmd to pmx converter(bone flag)
  • use face normal when the face is not smooth
  • implement ik-limit for pmx_importer

2.5.2 (2012-04-11)

  • update pmd to pmx converter(bone group)

2.5.1 (2012-03-06)

  • fix pmd importer/exporter rigid w h d

2.5.0 (2012-03-03)

  • implement camera motion for vmd

2.4.3 (2012-01-19)

  • treat a no child bone that tail_index is 0xFFFF (for 2.4.1 export model. tail_index specification ?)

2.4.2 (2012-01-17)

  • fix critical bug, no morph data(pmd_export).

2.4.1 (2012-01-16)

  • fix bug, unsigend integer write(-1 -> 255/66535/4294967295)

2.4.0 (2012-01-13)

  • implement BDEF4 and SDEF for pmx
  • implement MaterialMorph for pmx

2.3.3 (2011-12-02)

  • fix pymeshio.vmd

2.3.2 (2011-11-07)

  • fix for blender-2.6

2.3.1 (2011-10-15)

  • bug fix(pmd_to_pmx RigidBody.shape_position)
  • implement pmx_importer

2.2.4 (2011-10-13)

  • bug fix(__init__ param)
  • fix blender-2.5 plugin for blender-2.6

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3d model reader/writer for python

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