Releases: audunegames/inputsystem-utils
Releases · audunegames/inputsystem-utils
Version 0.3.3
Full Changelog: v0.3.2...v0.3.3
Changed
- Updated source code license from GPL 3.0 to LGPL 3.0, so that larger works can use the library without disclosing their source code.
Version 0.3.2
Full Changelog: v0.3.1...v0.3.2
Fixed
- Take the base input layout into account when creating sprites for inputs.
Version 0.3.1
Version 0.3.0
Full Changelog: v0.2.0...v0.3.0
Added
- Editor attributes for using action map and control scheme property drawers.
Version 0.2.0
Full Changelog: v0.1.3...v0.2.0
Changed
- Updated some method names to make clear what they do.
- Updated package information.
Version 0.1.3
Version 0.1.2
Full Changelog: v0.1.1...v0.1.2
Added
- Rebinding methods for binding paths.
Fixed
- Binding indices are propagated properly now.
- Fixed a bug in returning the correct most specific control scheme.
Version 0.1.1
Version 0.1.0
Full Changelog: https://github.com/audunegames/utils-inputsystem/commits/v0.1.0
Added
- Input system utilities to abstract away bindings and sprites.