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xpadneo, hidraw: Work around other software messing with our udev rules
@bugraonal pointed out that they was able to bypass QMK messing with our hidraw permissions using another udev rule. We can probably combine the previous Steam Link fix with this change. Link: #457 (comment) Maybe-fixes: #457 Fixes: 5aee029 ("xpadneo, hidraw: Also work around SDL2 hidraw mode conflicts") Fixes: 2900363 ("xpadneo: Work around invalid mapping in Steam Link") Signed-off-by: Kai Krakow <[email protected]>
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