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This PR explores high-performance graph implementations optimized for different access patterns, focusing on real-world use cases like recommendation systems and social networks. To implement those, various STL and Abseil-based containers are used to implement sparse Graph structures.
It shows:
Of other neat tricks, shows:
std::tie
?std::weak_ordering
and the strong one ?[[no_unique_address]]
attribute be used?Implementation
It extends the Graph API to:
upsert_edge(from, to, weight)
: Inserts or updates an existing edge between two vertices.get_edge(from, to)
: Retrieves thestd::optional
weight of the edge between two vertices.remove_edge(from, to)
: If present, remove the edge between two vertices.for_edges(from, visitor)
: Applies a callback to all edges starting from a vertex.size()
: Returns the graph's number of vertices and edges.reserve(capacity)
: Reserves memory for the given number of vertices.compact()
: Compacts the memory layout of the graph, preparing for read-intensive workloads.Results
On Intel Sapphire Rapids CPUs in AWS
c7i
instances:On AWS Graviton 4 CPUs in AWS
r8g
instances: