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A Python-based tool that converts any input image into **low-poly (polygonal) art** using computational geometry and image processing techniques. The project reconstructs standard images into stylized polygon meshes commonly used in digital art, posters, NFTs, and creative coding.

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🎨 Poly Art Generator

Transform Images into Low-Poly Artwork with Computational Geometry

Python OpenCV

A Python-based tool that converts any input image into stunning low-poly art using computational geometry and advanced image processing techniques.


πŸš€ Overview

Poly Art Generator is a geometry-driven image processor that transforms standard images into stylized polygon meshes. Perfect for digital art, posters, NFTs, and creative coding projects. Unlike simple filters, this tool uses real computational geometry to create authentic low-poly artwork.

✨ Key Features

  • 🎯 Geometry-Driven Processing - Uses Delaunay triangulation, not basic filters
  • 🎨 Customizable Polygon Density - Control the level of detail in your artwork
  • ⚑ Lightweight & Offline - No internet connection required
  • πŸ”§ Extensible Architecture - Easy to modify and enhance
  • πŸ“¦ Production Ready - Clean code with modular design

🧠 How It Works

Step 1
Image Preprocessing
Resize & optimize input
Step 2
Point Sampling
Strategic point distribution
Step 3
Triangulation
Delaunay mesh generation
Step 4
Color Mapping
Average color per triangle
Step 5
Rendering
Generate final artwork

πŸ’» Tech Stack

Python
Python 3.x
OpenCV
OpenCV
NumPy
NumPy
SciPy
SciPy
Pillow
Pillow

βš™οΈ Installation

# Clone the repository
git clone https://github.com/your-username/poly-art-generator.git

# Navigate to project directory
cd poly-art-generator

# Install dependencies
pip install -r requirements.txt

πŸ“‹ Requirements

opencv-python>=4.5.0
numpy>=1.19.0
scipy>=1.5.0
Pillow>=8.0.0
matplotlib>=3.3.0

🎯 Quick Start

from poly_art import PolyArtGenerator

# Initialize the generator
generator = PolyArtGenerator()

# Convert your image
generator.generate(
    input_path="input/photo.jpg",
    output_path="output/poly_art.jpg",
    num_points=500  # Adjust for polygon density
)

πŸ“‚ Project Structure

poly-art-generator/
β”‚
β”œβ”€β”€ poly_art.py           # Main generator script
β”œβ”€β”€ requirements.txt      # Project dependencies
β”œβ”€β”€ README.md            # Documentation
β”‚
β”œβ”€β”€ input/               # Place your input images here
β”‚   └── sample.jpg
β”‚
β”œβ”€β”€ output/              # Generated artwork saves here
β”‚   └── result.jpg
β”‚
└── examples/            # Sample outputs & demos
    β”œβ”€β”€ landscape.jpg
    └── portrait.jpg

🎨 Usage Examples

Basic Usage

# Simple conversion with default settings
python poly_art.py --input input/photo.jpg --output output/result.jpg

Advanced Configuration

# Fine-tune polygon density
python poly_art.py \
    --input input/photo.jpg \
    --output output/result.jpg \
    --points 1000 \
    --quality high

Batch Processing

# Process multiple images
python poly_art.py --batch --input-dir input/ --output-dir output/

🎬 Results Showcase

Original Image Low-Poly Art (500 points) Low-Poly Art (1000 points)
Your before image here Your after image here (low density) Your after image here (high density)

πŸ› οΈ Configuration Options

Parameter Type Default Description
num_points int 500 Number of sampling points (controls polygon density)
quality str 'medium' Output quality: 'low', 'medium', 'high'
max_size int 1920 Maximum dimension for processing
edge_detection bool True Enable edge-aware point sampling

πŸ”¬ Algorithm Details

Point Sampling Strategy

The generator uses intelligent point sampling that focuses on:

  • Image edges and high-contrast regions
  • Uniform distribution across flat areas
  • Corner preservation for structural integrity

Delaunay Triangulation

Employs SciPy's spatial Delaunay implementation for:

  • Optimal triangle mesh generation
  • No overlapping polygons
  • Mathematically sound geometry

Color Averaging

Each triangle color is computed using:

  • Mean RGB values within triangle bounds
  • Optional weighted averaging based on pixel importance
  • Anti-aliasing for smooth color transitions

πŸš€ Performance

  • Speed: Processes 1920Γ—1080 images in ~2-5 seconds
  • Memory: Peak usage ~200MB for high-resolution images
  • Scalability: Handles images up to 4K resolution

🀝 Contributing

Contributions are welcome! Here's how you can help:

  1. Fork the repository
  2. Create your feature branch (git checkout -b feature/AmazingFeature)
  3. Commit your changes (git commit -m 'Add some AmazingFeature')
  4. Push to the branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

πŸ“ Roadmap

  • Add GUI interface
  • Implement color palette customization
  • Support for video processing
  • Export to SVG format
  • Real-time preview mode
  • GPU acceleration with CUDA

πŸ› Known Issues

  • Very high polygon counts (5000+) may cause performance issues
  • Transparent PNGs are converted to RGB format
  • Some EXIF metadata is not preserved

πŸ™ Acknowledgments

  • Delaunay triangulation algorithm by SciPy
  • OpenCV community for image processing tools
  • Inspiration from low-poly art movement

πŸ“§ Contact

LinkedIn Email GitHub


Footer

⚑ "Art is not what you see, but what you make others see." - Edgar Degas

Made by Aryan Ranjan | Star ⭐ this repo if you found it helpful!

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A Python-based tool that converts any input image into **low-poly (polygonal) art** using computational geometry and image processing techniques. The project reconstructs standard images into stylized polygon meshes commonly used in digital art, posters, NFTs, and creative coding.

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