Qt-like library for libui
.
libui
is a C lightweight multi-platform UI library using native widgets on Linux (Gtk), OS X, and Windows.
libui-qtlike
provides a C++
interface to libui
Instead of inventing a new class design, the interface is as close as possible to the Qt one.
As a welcome side effect it should be easier to start a project with libui
and -- if the project gets bigger and needs a more powerful library -- switch to Qt.
Of course, the UI of a libui-qtlike
program will not look like Qt, except if you are using the Qt backend (which is not in libui
yet).
For small projects, using libui
will produce much smaller executables for Windows and OS X.
The initial implementation aims at getting one of the basic Qt examples to run: http://doc.qt.io/qt-5/qtwidgets-mainwindows-application-example.html
Currently, it's possible to create a main window with a menu:
#include "libui-qtlike/libui-qtlike.h"
#include <vector>
using namespace std;
class MainWindow : public UI::MainWindow
{
public:
MainWindow();
private:
void createActions();
};
MainWindow::MainWindow()
{
createActions();
}
void MainWindow::createActions()
{
UI::Menu *fileMenu = menuBar()->addMenu("_File");
UI::Action *newAction = new UI::Action("_New", this);
fileMenu->addAction(newAction);
}
int main(int argc, char *argv[])
{
UI::Application app(argc, argv);
MainWindow mainWin;
mainWin.show();
return app.exec();
}
On Linux:
-
compile
libui
and copy the.h
and.so
files in thelibui/
directory -
compile and run the example:
mkdir build/ cd build/ cmake .. make ./main-window
- The Q from the Qt classes is replaced by the UI namespace.
- Only UI feataures of Qt are implemented.
- There won't be more features than what
libui
provides.
- add the quit menu entry
- do not define the title and the size of the window in the
MainWindow
creator, or let the user change it after the fact (or add them as parameters to theMainWindow
's creator, if Qt does it thise way) - find a command line parser with a similar interface (or one that can be made compatible)
- how to implement signals and slots?
- https://testbit.eu/cpp11-signal-system-performance/ / https://testbit.eu/~timj/blogstuff/simplesignal.cc
- http://www.codeproject.com/Articles/867044/Yassi-Yet-Another-Signal-Slot-Implementation
- http://stackoverflow.com/questions/14459620/slim-c-signal-event-mechanism-with-move-semantics-for-slots?rq=1
- https://github.com/pbhogan/Signals/blob/master/Delegate.h
- http://stackoverflow.com/questions/8945457/c-observer-pattern-listener-event-methods-class-or-signals-slots?rq=1
- http://stackoverflow.com/questions/13592847/c11-observer-pattern-signals-slots-events-change-broadcaster-listener-or http://www.boost.org/doc/libs/1_61_0/doc/html/signals2/tutorial.html#idp394522480
- a
tr()
translation module.-
https://github.com/tinygettext/tinygettext/blob/master/LICENSE.md
-
gettext
#include <libintl.h> #include <iostream> #define _(x) gettext(x) int main (){ std::cout << _("hello, world!\n"); }
-
http://helloworld922.blogspot.ch/2013/07/thread-safe-signalsslots-using-c11.html
-
http://simmesimme.github.io/tutorials/2015/09/20/signal-slot/
-
https://github.com/cpp11nullptr/lsignal/blob/master/main.cpp
-
- using utf-8: http://utfcpp.sourceforge.net/