- I'm a software engineer/game developer by trade specialized in Game Engine Developement using Graphics APIs and Multimedia Libraries. Currently focusing on learning WebGPU, with plans of starting to learn Vulkan and Direct3D in the near future.
- I have many years of experience using OpenGL, SDL, and other more high-level frameworks for building games. I prefer writing my games in a text editor rather than using a bloated game engine with all its fancy features readily available.
- You can best reach me on LinkedIn.
- Helsinki, Finland
-
03:46
(UTC +02:00)
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