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A-PathFinding-Algorithm-Visualizer

This is my project for the A* pathfinding algorithm visualizer

This visualizer uses the pygame library for finding shortest path between two points on a grid.

A* algorithm: A* algorithm is a informed search pathfinding algorithm which uses a hueristic or estimate distance from every node to the end node also along with the shortest distance to minimise the overall number of neighbors traversed for finding the shortest distance.

Algorithm Visualizer Snapshot

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This is my project for the A* pathfinding algorithm visualizer

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