C++ CI Workflow with conda-forge dependencies #236
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name: C++ CI Workflow with conda-forge dependencies | |
on: | |
push: | |
pull_request: | |
schedule: | |
# * is a special character in YAML so you have to quote this string | |
# Execute a "nightly" build at 2 AM UTC | |
- cron: '0 2 * * *' | |
jobs: | |
build: | |
name: '[${{ matrix.os }}@${{ matrix.build_type }}@conda]' | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
build_type: [Release] | |
os: [ubuntu-latest, windows-2019, macos-latest] | |
imgui: [conda, vendored] | |
fail-fast: false | |
steps: | |
- uses: actions/checkout@v2 | |
- uses: conda-incubator/setup-miniconda@v3 | |
with: | |
miniforge-version: latest | |
- name: Dependencies | |
shell: bash -l {0} | |
run: | | |
# Compilation related dependencies | |
conda install cmake compilers make ninja pkg-config | |
# Actual dependencies | |
conda install glew glfw yarp | |
- name: Imgui | |
if: contains(matrix.imgui, 'conda') | |
shell: bash -l {0} | |
run: | | |
conda install imgui | |
- name: OpenGL [Linux] | |
if: contains(matrix.os, 'ubuntu') | |
shell: bash -l {0} | |
run: | | |
# On linux we need to install libgl-devel | |
conda install libgl-devel | |
- name: Configure [Linux, macOS] | |
if: contains(matrix.os, 'ubuntu') || contains(matrix.os, 'macos') | |
shell: bash -l {0} | |
run: | | |
mkdir -p build | |
cd build | |
cmake -GNinja -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} .. | |
- name: Configure [Windows] | |
if: contains(matrix.os, 'windows') | |
shell: bash -l {0} | |
run: | | |
mkdir -p build | |
cd build | |
cmake -G"Visual Studio 16 2019" -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} .. | |
- name: Build | |
shell: bash -l {0} | |
run: | | |
cd build | |
cmake --build . --config ${{ matrix.build_type }} | |