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Switch from mamba to conda in CI and start using libgl-devel to use O… #233

Switch from mamba to conda in CI and start using libgl-devel to use O…

Switch from mamba to conda in CI and start using libgl-devel to use O… #233

name: C++ CI Workflow with conda-forge dependencies
on:
push:
pull_request:
schedule:
# * is a special character in YAML so you have to quote this string
# Execute a "nightly" build at 2 AM UTC
- cron: '0 2 * * *'
jobs:
build:
name: '[${{ matrix.os }}@${{ matrix.build_type }}@conda]'
runs-on: ${{ matrix.os }}
strategy:
matrix:
build_type: [Release]
os: [ubuntu-latest, windows-2019, macos-latest]
imgui: [conda, vendored]
fail-fast: false
steps:
- uses: actions/checkout@v2
- uses: conda-incubator/setup-miniconda@v3
with:
miniforge-version: latest
- name: Dependencies
shell: bash -l {0}
run: |
# Compilation related dependencies
conda install cmake compilers make ninja pkg-config
# Actual dependencies
conda install glew glfw yarp
- name: Imgui
if: contains(matrix.imgui, 'conda')
shell: bash -l {0}
run: |
conda install imgui
- name: OpenGL [Linux]
if: contains(matrix.os, 'ubuntu')
shell: bash -l {0}
run: |
# On linux we need to install libgl-devel
conda install libgl-devel
- name: Configure [Linux, macOS]
if: contains(matrix.os, 'ubuntu') || contains(matrix.os, 'macos')
shell: bash -l {0}
run: |
mkdir -p build
cd build
cmake -GNinja -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} ..
- name: Configure [Windows]
if: contains(matrix.os, 'windows')
shell: bash -l {0}
run: |
mkdir -p build
cd build
cmake -G"Visual Studio 16 2019" -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} ..
- name: Build
shell: bash -l {0}
run: |
cd build
cmake --build . --config ${{ matrix.build_type }}