Linux Executable - ludo
It should run on MOST updated x64 linux systems. If it fails to run, even on 64 bit Linux systems, likely some shared library isn't updated, or your distribution hasn't provided the update, if so, try previous releases, or better build it following the instructions 😃
Technical Details:
- Built with
gcc version 11.1.0
- C++ standard - C++17
- On
Linux 5.12.9-arch1-1
- Arch Linux x64
- Depends on these shared libraries (output of ldd):
- linux-vdso.so.1 (0x00007ffd4635a000)
- libpthread.so.0 => /usr/lib/libpthread.so.0 (0x00007f6325349000)
- libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0x00007f6325133000)
- libm.so.6 => /usr/lib/libm.so.6 (0x00007f6324fef000)
- libgcc_s.so.1 => /usr/lib/libgcc_s.so.1 (0x00007f6324fd4000)
- libc.so.6 => /usr/lib/libc.so.6 (0x00007f6324e08000)
- /lib64/ld-linux-x86-64.so.2 => /usr/lib64/ld-linux-x86-64.so.2 (0x00007f63253bf000)
Windows Executables - ludox86.exe
(32-bit) & ludox64.exe
(64-bit)
Built with Windows SDK version 10.0.19041.0
to target Windows 10.0.21390
Technical Details:
- Built with
Microsoft (R) C/C++ Optimizing Compiler Version 19.29.30037 (for x64 & for x86, respectively for 64 bit and 32 bit)
- C++ standard - C++17
- On
Windows 10 x64, Build 21390.1
- Depends on these shared libraries (output of ldd):
- ntdll.dll => /c/WINDOWS/SYSTEM32/ntdll.dll (0x7ffea8360000)
- KERNEL32.DLL => /c/WINDOWS/System32/KERNEL32.DLL (0x7ffea75e0000)
- KERNELBASE.dll => /c/WINDOWS/System32/KERNELBASE.dll (0x7ffea5d70000)
- apphelp.dll => /c/WINDOWS/SYSTEM32/apphelp.dll (0x7ffea2960000)
- ucrtbase.dll => /c/WINDOWS/System32/ucrtbase.dll (0x7ffea60f0000)
- MSVCP140.dll => /c/WINDOWS/SYSTEM32/MSVCP140.dll (0x7ffe8f860000)
- VCRUNTIME140_1.dll => /c/WINDOWS/SYSTEM32/VCRUNTIME140_1.dll (0x7ffea09b0000)
- VCRUNTIME140.dll => /c/WINDOWS/SYSTEM32/VCRUNTIME140.dll (0x7ffe93f50000)