Releases: actnwit/RhodoniteTS
Releases · actnwit/RhodoniteTS
v0.8.5
Major Changed
- Add ForwardRenderPipeline
What's Changed
- feat: Implementing #1130 by @emadurandal in #1134
Full Changelog: v0.8.4...v0.8.5
v0.8.4
What's Changed
- feat: set tag which means KHR_materials_transmission usage by @emadurandal in #1117
- feat: add enable flag to LightComponent by @emadurandal in #1118
- feat: camera component by @emadurandal in #1119
- feat: add u_enableViewMatrix by @emadurandal in #1120
- fix: vr state by @emadurandal in #1122
- fix: update typedoc by @emadurandal in #1123
- fix: alpha mode output of gltf2exporter by @emadurandal in #1124
- fix: system process2 by @emadurandal in #1126
- refactor: update packages2 by @emadurandal in #1128
- refactor: update packages by @emadurandal in #1127
- refactor: remove-unused-packages by @emadurandal in #1129
- feat: weakmap by @emadurandal in #1131
- feat: #1130 forward render pipeline by @emadurandal in #1133
- test: reduce renderloop number by @emadurandal in #1132
Full Changelog: v0.8.3...v0.8.4
v0.8.3
Majar Feature
- Support the glTF KHR_materials_transmission
What's Changed
- fix: effekseer by @emadurandal in #1110
- feat: clearcoat by @emadurandal in #1112
- refactor: module setting by @emadurandal in #1111
- fix: calc zNear in CameraController by @emadurandal in #1113
- feat: khr materials transmission by @emadurandal in #1114
- feat: support light attenuation by @emadurandal in #1115
- feat: KHR_materials_transmission for punctual light by @emadurandal in #1116
Full Changelog: v0.8.2...v0.8.3
v0.8.2
Minor Fix
- Fix some Gltf2Exporter bugs (Improve the glTF2 exporting)
What's Changed
- feat: add fixed length of center to eye by @emadurandal in #1100
- 0.8.1 by @emadurandal in #1101
- fix: morphing shader code by @emadurandal in #1102
- fix: gltf2Exporter by @emadurandal in #1103
- fix: Improve stacktrace by @emadurandal in #1104
- fix: add 'KHR_materials_unlit' to json.extensionsUsed by @emadurandal in #1105
- fix: bufferViewByteLength by @emadurandal in #1106
- fix: size check by @emadurandal in #1107
- fix: createOrReuseGltf2BufferViewForVertexAttributeBuffer by @emadurandal in #1109
Full Changelog: v0.8.0...v0.8.2
v0.8.0
Major Features
- Add the ESModule version
What's Changed
- fix: MutableQuaternion by @emadurandal in #1087
- feat: scale gizmo by @emadurandal in #1088
- feat: support unlit material output by @emadurandal in #1089
- feat :gltf exporter camera by @emadurandal in #1090
- refactor: shader by @emadurandal in #1091
- feat: diffuse texture transform by @emadurandal in #1092
- feat: premultiplied alpha to classic shader by @emadurandal in #1093
- refactor!: remove SkinPBR by @emadurandal in #1094
- refactor: env constant shader by @emadurandal in #1095
- refactor: FXAA shader by @emadurandal in #1096
- refactor: GammaCorrection by @emadurandal in #1097
- test: NodeEditor by @emadurandal in #1098
- feat: add ESModule output by @emadurandal in #1099
Full Changelog: v0.7.1...v0.8.0
v0.7.1
Major Features
- Support glTF2 Clearcoat
- Support MSAA in Frame class
What's Changed
- chore: default normal texture in pbr shader by @emadurandal in #1074
- fix: walkthroughcameracontroller by @emadurandal in #1073
- perf: remove not so important warning by @emadurandal in #1075
- perf: TransformComponent by @emadurandal in #1076
- fix: Buffer padding by @emadurandal in #1077
- feat: supports IBL energy conservation by @emadurandal in #1079
- fix: webxr by @emadurandal in #1078
- feat: clearcoat by @emadurandal in #1081
- feat: add "OriginalAspect" tag by @emadurandal in #1082
- fix: change mesh component to scenegraph component by @emadurandal in #1083
- feat: support MSAA for Frame by @emadurandal in #1085
- refactor: rename arguments of getColorAttachmentFromInputOf by @emadurandal in #1086
Full Changelog: v0.7.0...v0.7.1
v0.7.0
Major Changed
- Simplify the constructor of Matrix and Quaternion classes. Use the static "from~~~" methods instead.
- Some more refactoring and optimizations.
What's Changed
- perf: optimize positionAccessorVersion method by @emadurandal in #1052
- refactor: material by @emadurandal in #1053
- feat: primitivetype sortkey by @emadurandal in #1054
- refactor!: material by @emadurandal in #1055
- refactor!: camera by @emadurandal in #1056
- refactor: material by @emadurandal in #1057
- fix: types by @emadurandal in #1058
- fix: ubo by @emadurandal in #1059
- fix: removeComponentFromEntity method by @emadurandal in #1060
- refactor: morph by @emadurandal in #1064
- refactor: buffer3 by @emadurandal in #1065
- fix: effekseer pause & stop by @emadurandal in #1066
- feat: add GLTF2_EXPORT_NO_DOWNLOAD mode by @emadurandal in #1067
- refactor!: Matrix44 by @emadurandal in #1069
- fix: rnpromise by @emadurandal in #1068
- refactor!: matrix by @emadurandal in #1070
- refactor!: Simplify the constructor of Quaternion classes by @emadurandal in #1071
- refactor: Matrix and Quaternion by @emadurandal in #1072
Full Changelog: v0.6.3...v0.7.0
v0.6.3
Major Features
- Gltf2Exporter support Morph Target & Animation Output
- Refactoring Rn modules (See: #931 (comment) )
Major Changes (BREAKING CHANGE)
- The singleton pattern for EntityRepository and ComponentRepository has been eliminated.
What's Changed
- fix: video texture sample by @emadurandal in #1043
- refactor!: entity repository by @emadurandal in #1044
- feat: primitive based rendering by @emadurandal in #1045
- refactor: export by @emadurandal in #1046
- Update README.md by @emadurandal in #1048
- refactor: modules by @emadurandal in #1047
- refactor!: module by @emadurandal in #1049
- feat: gltf2exporter blendshape by @emadurandal in #1050
- fix: Gltf2Exporter blendshape process by @emadurandal in #1051
Full Changelog: v0.6.1...v0.6.3
v0.6.2
Major Changes (BREAKING CHANGED)
- The singleton pattern in Class "EntityRepository" and "ComponentRepository" has been eliminated and the class is now static.
What's Changed
- fix: video texture sample by @emadurandal in #1043
Full Changelog: v0.6.1...v0.6.2
v0.6.1
What's Changed (BREAKING CHANGED)
- refactor!: make ModelConverter static class by @emadurandal in #1042
Full Changelog: v0.6.0...v0.6.1