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Releases: aceynk/CustomMoss

v1.1.1 CustomMoss

25 Jul 04:37
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Fixed a transpiler issue?

v1.1.0 CustomMoss

25 Jul 04:20
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Custom moss variants now influence Mushroom Log output.

v1.0.3 CustomMoss

22 Jul 21:09
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Fixed a crash with an invalid dictionary key. I genuinely don't know how i missed it.

v1.0.2 CustomMoss

22 Jul 06:08
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v1.0.2 of Custom Moss.

Fixed a crash when provided invalid assets (?)
Fixed an issue with naming - code wasn't using the right entry key.

v1.0.1 CustomMoss

21 Jul 21:20
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v1.0.1 of CustomMoss

Added compatibility with Scythe Tool Enchantments (https://www.nexusmods.com/stardewvalley/mods/26217)

Fixed issue with MaxAmount not working correctly.

v1.0.0 CustomMoss

20 Jul 06:18
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The initial release (1.0.0) for CustomMoss.

CustomMoss is a C# framework for Content Patcher content packs, allowing the addition of custom mosses to both trees and rocks in the game Stardew Valley.