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Releases: ZachAR3/GodotOpenInEditor

1.0.1

17 May 18:48
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This is a small patch that adds the ability to open multiple directories at once by shift-selecting them. It works in VScode and works in Rider if you are ok with having multiple tabs open.

1.0.0

13 May 18:13
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Basic first release, extract the addon then drag the OpenInEditor folder into your Godot projects addons folder (create it if necessary in the root of your Godot project)