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This is a patch that allows Raze to be compiled for Haiku OS, like the GZDoom patch this was made in part by @threedeyes.
The compiled binary suffers from the same Launcher freeze described in the GZDoom PR.
Rendering can stutter a bit but that's to be expected as the system lacks hw accelerated drivers.
The OpenGL renderer is practically unusable but at least the Vulkan and OpenGL ES renderers work well enough.
Additionally, while testing with Blood (One Unit Whole Blood version) I noticed the in-game mouse gradually locking up its movement, not allowing the player to turn in a similar way as in #1067.
Note that the mouse works perfectly fine in the main menu and while looking at the map.
Haven't tested with other build engine games.