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docs(vimdoc): Auto-generate user / API documentation + vimtags
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180 changes: 151 additions & 29 deletions doc/lua-console.nvim.txt
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Expand Up @@ -8,8 +8,9 @@ Table of Contents *lua-console.nvim-table-of-contents*
- ✨ Features|lua-console.nvim-💻-lua-console-main-develop-luarocks-✨-features|
- 📦 Installation|lua-console.nvim-💻-lua-console-main-develop-luarocks-📦-installation|
- ⚙️ Configuration|lua-console.nvim-💻-lua-console-main-develop-luarocks-⚙️-configuration|
- 🚀 Usage (with default mappings)|lua-console.nvim-💻-lua-console-main-develop-luarocks-🚀-usage-(with-default-mappings)|
- 🚀 Basic usage (with default mappings)|lua-console.nvim-💻-lua-console-main-develop-luarocks-🚀-basic-usage-(with-default-mappings)|
- 📓 Notes on globals, locals and preserving execution context|lua-console.nvim-💻-lua-console-main-develop-luarocks-📓-notes-on-globals,-locals-and-preserving-execution-context|
- ⭐ Extra features|lua-console.nvim-💻-lua-console-main-develop-luarocks-⭐-extra-features|
- Alternatives and comparison|lua-console.nvim-💻-lua-console-main-develop-luarocks-alternatives-and-comparison|
- 🔥 All feedback and feature requests are very welcome! Enjoy!|lua-console.nvim-💻-lua-console-main-develop-luarocks-🔥-all-feedback-and-feature-requests-are-very-welcome!-enjoy!|

Expand All @@ -21,6 +22,9 @@ development and Neovim exploration and configuration. Acts as a user friendly
replacement of command mode - messages loop and as a handy scratch pad to store
and test your code gists.

**Update: Although it originated as a tool for Lua development, it has now
evolved into supporting other languages too. See evaluating other languages.**




Expand All @@ -36,15 +40,15 @@ needed something better, so there it is.

✨ FEATURES*lua-console.nvim-💻-lua-console-main-develop-luarocks-✨-features*

- Evaluate single line expressions
- Evaluate visually selected lines of code
- Evaluate single line expressions and statements, visually selected lines of code or the whole buffer
- Pretty print Lua objects, including function details and their source paths
- Show normal and error output in the console, including output of `print()`, errors and stacktraces.
- Show normal and error output in the console/buffer, including output of `print()`, errors and stacktraces.
- Syntax highlighting and autocompletion
- Load Neovim’s messages into console for inspection and copy/paste
- Open links from stacktraces and function sources
- Save / Load console session
- Use as scratch pad for code gists
- Save / Load / Autosave console session
- Use as a scratch pad for code gists
- Attach code evaluators to any buffer


📦 INSTALLATION*lua-console.nvim-💻-lua-console-main-develop-luarocks-📦-installation*
Expand All @@ -59,57 +63,64 @@ With lazy.nvim <https://github.com/folke/lazy.nvim>:
<

otherwise, install with your favorite package manager and add
`require('lua-console').setup({opts})` somewhere in your config.
`require('lua-console').setup { custom_options }` somewhere in your config.


⚙️ CONFIGURATION*lua-console.nvim-💻-lua-console-main-develop-luarocks-⚙️-configuration*


[!NOTE] All settings are very straight forward, but please read below about
[!NOTE] All settings are self explanatory, but please read below about
|lua-console.nvim-`preserve_context`| option.
Mappings are local to the console, except the one for toggling, which is - ```
by default.
Mappings are local to the console, except the ones for toggling the console -
``` and attaching to a buffer - `<Leader>``. All mappings can be overridden in
your custom config. If you want to delete a mapping - set its value to `false`.

Default Settings ~

`config.lua`

>lua
opts = {
buffer = {
prepend_result_with = '=> ',
result_prefix = '=> ',
save_path = vim.fn.stdpath('state') .. '/lua-console.lua',
load_on_start = true, -- load saved session on first entry
preserve_context = true -- preserve context between executions
autosave = true, -- autosave on console hide / close
load_on_start = true, -- load saved session on start
preserve_context = true, -- preserve results between evaluations
},
window = {
border = 'double', -- single|double|rounded
border = 'double', -- single|double|rounded
height = 0.6, -- percentage of main window
},
mappings = {
toggle = '`',
attach = '<Leader>`',
quit = 'q',
eval = '<CR>',
clear = 'C',
eval_buffer = '<S-CR>',
open = 'gf',
messages = 'M',
save = 'S',
load = 'L',
resize_up = '<C-Up>',
resize_down = '<C-Down>',
help = '?'
}
},
}
<


🚀 USAGE (WITH DEFAULT MAPPINGS)*lua-console.nvim-💻-lua-console-main-develop-luarocks-🚀-usage-(with-default-mappings)*
🚀 BASIC USAGE (WITH DEFAULT MAPPINGS)*lua-console.nvim-💻-lua-console-main-develop-luarocks-🚀-basic-usage-(with-default-mappings)*

- Install, press the mapped key ``` and start exploring.
- Enter code as normal, in insert mode.
- Hit `Enter` in normal mode to evaluate a variable, statement or an expression in the current line.
- Visually select a range of lines and press `Enter` to evaluate the code in the range.
- Visually select a range of lines and press `Enter` to evaluate the code in the range or use `<S-Enter>` to evaluate the whole console.
- The evaluation of the last line is returned and printed, so no `return` is needed in most cases.
To avoid noise, if the only return of your execution is `nil`, e.g. from an assignment, like `a = 1`, it will not be printed, but shown as virtual text.
- Use `print()` in your code to output the results into the console. Accepts variable number of arguments, e.g. `print(var_1, var_2, ...)`.
- Objects and functions are pretty printed, with function source paths.
To avoid noise, if the return of your execution is `nil`, e.g. from a loop or a function without return, it will not be printed, but shown as virtual text.
The result of assignments on the last line will be also shown as virtual text.
- Use `print()` in your code to output the results into the console. It accepts variable number of arguments, e.g. `print(var_1, var_2, ...)`.
- Objects and functions are pretty printed, with function details and their source paths.
- Press `gf` to follow the paths in stack traces and to function sources. Truncated paths work too.


Expand All @@ -118,34 +129,145 @@ Default Settings ~
`vim.lsp.handlers['textDocument/hover']` for example, you can jump to its
current definition, while Lsp/tags would take you to the original one.
- Press `M` to load Neovim messages into the console.
- Use `S` and `L` to save / load the console session to preserve history of your hacking.
- Use `S` and `L` to save / load the console session to preserve history of your hacking. If the `autosave` option is on, the contents of the console will be
saved whenever it is toggled or closed.
- You can resize the console with `<C-Up>` and `<C-Down>`.


📓 NOTES ON GLOBALS, LOCALS AND PRESERVING EXECUTION CONTEXT*lua-console.nvim-💻-lua-console-main-develop-luarocks-📓-notes-on-globals,-locals-and-preserving-execution-context*


[!IMPORTANT] By default, the option `preserve_context` is on, which means that
the context is preserved between executions.
the execution context is preserved between evaluations.
All the code executed in the console is evaluated in isolated environment. This
means that any variables you declare will not be persisted in Neovim’s global
environment, although all global variables are accessible. If you want
purposefully to alter the global state, use `_G.My_variable = ..`.
means that any variables you declare without the `local` keyword will not be
persisted in Neovim’s global environment, although all global variables are
accessible. If you want purposefully to alter the global state, use
`_G.My_variable = ..`.

The option `preserve_context` means that if you assign variables without
The option `preserve_context` means that although you declare variables without
`local`, they will be stored in console’s local context and preserved between
separate executions. So, if you first execute `a = 1`, then `a = a + 1` and
then `a` - you will get `2`. Variables with `local` are not preserved.

If you want a classic REPL experience, when the context is cleared on every
execution, set `preserve_context = false`.
If you want the context to be cleared before every execution, set
`preserve_context = false`.

There are two functions available within the console:

- `_ctx()` - will print the contents of the context
- `_ctx_clear()` - clears the context


⭐ EXTRA FEATURES*lua-console.nvim-💻-lua-console-main-develop-luarocks-⭐-extra-features*


ATTACHING CODE EVALUATOR TO OTHER BUFFERS ~

- The evaluator behind the console can be attached/detached to any buffer by pressing `<Leader>`` or executing command `LuaConsole AttachToggle`.
You will be able to evaluate the code in the buffer as in the console and follow links. The evaluators and their contexts are isolated for each attached buffer.


EVALUATING OTHER LANGUAGES ~


SETTING UP

- It is possible to setup external code executors for other languages. Evaluators
for `ruby` and `racket` are working out of the box, support for other languages
is coming. Meanwhile, you can easily setup your own language.
- Below is the default configuration which can be overridden or extended by your
custom config (`default_process_opts` will be replaced by language specific
opts), e.g. a possible config for `python` could be:
>lua
require('lua-console').setup {
external_evaluators = {
python = {
cmd = { 'python3', '-c' },
env = { PYTHONPATH = '~/projects' },
timeout = 100000,
formatter = function(result) do_something; return result end,
},
}
}
<
- You can also setup a custom formatter to format the evaluator output before
appending results to the console or buffer. Example is in the config.
Default External Evaluators Settings
~
`exev_config.lua`
>lua
---Formats the output of external evaluator
---@param result string[]
---@return string[]
local function generic_formatter(result)
local width = vim.o.columns
local sep_start = ('='):rep(width)
local sep_end = ('='):rep(width)

table.insert(result, 1, sep_start)
table.insert(result, sep_end)

return result
end

local external_evaluators = {
lang_prefix = '===',
default_process_opts = {
cwd = nil,
env = { EMPTY = '' },
clear_env = false,
stdin = false,
stdout = false,
stderr = false,
text = true,
timeout = nil,
detach = false,
on_exit = nil,
},

ruby = {
cmd = { 'ruby', '-e' },
env = { RUBY_VERSION = '3.3.0' },
code_prefix = '$stdout.sync = true;',
formatter = generic_formatter,
},

racket = {
cmd = { 'racket', '-e' },
formatter = generic_formatter,
},
}

return external_evaluators
<
USAGE
- The language evaluator is determined either from (in order of precedence):
- The code prefix `===lang` on the line above your code snippet, in which case it only applies to the snippet directly below and it should be included in the selection
for evaluation. The prefix can be changed in the config.
- The code prefix on the top line of the console/buffer, in which case it applies to the whole buffer.
- The file type of the buffer.
>racket
===racket


(define (log str)
(displayln (format "~v" str)))


(define (fact n)
(if (= n 0)
1
(* n (fact (- n 1)))))

(displayln (fact 111))
<
>ruby
===ruby
5.times { puts 'Hey' }
<


ALTERNATIVES AND COMPARISON*lua-console.nvim-💻-lua-console-main-develop-luarocks-alternatives-and-comparison*

There are a number of alternatives available, notably:
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