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Use MeshRenderer instead of LineRenderer
state: pending
Taking action, but need a few things to happen first.
type: chore
Requiring monotonous work that is difficult to muster the energy to complete.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: obvious
The situation is obvious, best practices used.
#21
opened Jun 6, 2020 by
Xevion
LineRenderer Materials and Better Redraw
state: approved
Approved to proceed.
type: chore
Requiring monotonous work that is difficult to muster the energy to complete.
type: fix
Iterations on existing features or infrastructure.
work: obvious
The situation is obvious, best practices used.
Build Time Markers
state: approved
Approved to proceed.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: complex
The situation is complex, emergent practices used.
Help/Tutorial Menu
state: pending
Taking action, but need a few things to happen first.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: complex
The situation is complex, emergent practices used.
#16
opened May 25, 2020 by
Xevion
Time Controls
state: pending
Taking action, but need a few things to happen first.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: complicated
The situation is complicated, good practices used.
#15
opened May 25, 2020 by
Xevion
Mouse Controls
state: approved
Approved to proceed.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: complicated
The situation is complicated, good practices used.
#14
opened May 25, 2020 by
Xevion
Screenshot Function
state: pending
Taking action, but need a few things to happen first.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: chaotic
The situation is chaotic, novel practices used.
#13
opened May 24, 2020 by
Xevion
Poisson Disc Placement
state: pending
Taking action, but need a few things to happen first.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: obvious
The situation is obvious, best practices used.
#12
opened May 24, 2020 by
Xevion
Boid Configuration Loading/Saving
state: approved
Approved to proceed.
type: chore
Requiring monotonous work that is difficult to muster the energy to complete.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: obvious
The situation is obvious, best practices used.
Contextual Color Shaders
state: pending
Taking action, but need a few things to happen first.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: complex
The situation is complex, emergent practices used.
#10
opened May 24, 2020 by
Xevion
Boids follow/avoid cursor
state: approved
Approved to proceed.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: obvious
The situation is obvious, best practices used.
Dynamic Boundary Calculations
state: approved
Approved to proceed.
type: experimental
May introduce difficult problems or require innovative implementations to be successful.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: complicated
The situation is complicated, good practices used.
#8
opened May 24, 2020 by
Xevion
Boid Code Cleanup/Documentation
state: approved
Approved to proceed.
type: chore
Requiring monotonous work that is difficult to muster the energy to complete.
type: docs
Related to documentation and information.
work: obvious
The situation is obvious, best practices used.
Add Assets to Repository
state: pending
Taking action, but need a few things to happen first.
type: chore
Requiring monotonous work that is difficult to muster the energy to complete.
type: fix
Iterations on existing features or infrastructure.
work: complicated
The situation is complicated, good practices used.
Dynamic Camera Reloading
state: approved
Approved to proceed.
type: fix
Iterations on existing features or infrastructure.
work: obvious
The situation is obvious, best practices used.
Add support for all Boid Controller attributes to Adjustments UI
state: approved
Approved to proceed.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: complicated
The situation is complicated, good practices used.
Add Exit Button
state: approved
Approved to proceed.
type: feature
Brand new functionality, features, pages, workflows, endpoints, etc.
work: obvious
The situation is obvious, best practices used.
Fix "Hide Boids on Title Screen" Setting to use alpha-based tweens
state: approved
Approved to proceed.
type: bug
Something isn't working.
type: chore
Requiring monotonous work that is difficult to muster the energy to complete.
work: complicated
The situation is complicated, good practices used.
ProTip!
What’s not been updated in a month: updated:<2025-01-19.