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jrouwe/JoltPhysics
jrouwe/JoltPhysics PublicA multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
350 contributions in the last year
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Activity overview
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Contribution activity
March 2025
Created 22 commits in 4 repositories
Created 1 repository
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Wunkolo/Craftimizer
C#
This contribution was made on Mar 4
Created a pull request in WorkingRobot/Craftimizer that received 4 comments
Use more accurate ReciprocalSqrt
when available
Utilizes the AVX512 variant of ReciprocalSqrt
(vrsqrt14ps) that is accurate up to 14 bits of precision(rather than 12) when the host supports it.
+7
−0
lines changed
•
4
comments
Opened 6 other pull requests in 5 repositories
redorav/hlslpp
1
closed
1
merged
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Add AVX512
abs_p{s,d}
implementationThis contribution was made on Mar 15 -
Fix reference-cast compile error
This contribution was made on Mar 15
Wunkolo/hlslpp
1
closed
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Fix reference-cast compile error
This contribution was made on Mar 15
flyinghead/flycast
1
closed
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cmake: Enable C++20 standard globally
This contribution was made on Mar 9
Wunkolo/flycast
1
closed
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log: support udp log server
This contribution was made on Mar 9
Wunkolo/libsai
1
open
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Implement initial Sai2 support
This contribution was made on Mar 1
Created an issue in KhronosGroup/Vulkan-Hpp that received 2 comments
Return an std::string_view
when possible for vk::to_string
functions.
Functions that return the name of plain enums(not bit-flag enums and such that require building a new string of active bits) are just returning poi…
2
comments
1
contribution
in private repositories
Mar 5