Hello there my name is André Guilherme, i'm a brazilian indie game developer/engine programmer, i started my carrer on 2020/2021 while i was trying to study the open ps2 loader to create some lib that supports exfat or ext4 on linux but i miserably failed on the time i've learned C++ Language(my mistake) and then i gave up but i used to program some source ports like these ones: Doom64EX-Plus, Wolf4SDL, glDoom, ps2doom, doomgeneric-ps2, Tyra Engine, id tech 0, id tech 1, HPL1/HPL2 Engine and a few tools I use C most of the time C89 or K&R in the projects due to it's compatbility and easy maintence compared to C++. I like in my freetime sometimes remaster some old movies, tv programs with some modernized audio and in my free time, i port some apps to consoles such as PS2(prefered), OG Xbox and etc. Nowadays i´m graduating bacherlor degree on computer science at: Veiga De Almeida´s University
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A game developer/engine programmer from brazil ;)
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prboom-plus
prboom-plus PublicForked from 7dog123/prboom-plus
This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port
C++ 1
437 contributions in the last year
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Activity overview
Contributed to
sahlberg/libsmb2,
ps2homebrew/Open-PS2-Loader,
ps2dev/ps2sdk
and 57 other
repositories
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Contribution activity
April 2025
Created 1 commit in 1 repository
Opened 1 pull request in 1 repository
sahlberg/libsmb2
1
merged
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[REFACTOR]: Add stdio.h in the top.
This contribution was made on Apr 18