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Wireframe-48

Projects and assets from Wireframe #48

An introduction to pathfinding in games, pages 50-55, by Paul Roberts.

How not to code: a guide to concise programming, pages 58-63, by Andrew Gillett.

Source Code: Swing into action with an homage to Pitfall!, pages 64-65, by Mark Vanstone.

The code examples are licenced under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported.

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