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chore: release 1.7.1 to develop (#2790)
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ShadauxCat authored Dec 9, 2023
1 parent 01e8738 commit fda32b4
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Showing 4 changed files with 7 additions and 7 deletions.
6 changes: 3 additions & 3 deletions .yamato/project.metafile
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Expand Up @@ -6,23 +6,23 @@ mobile_validation_editor: 2021.3
test_platforms:
- name: win
type: Unity::VM
image: package-ci/win10:stable
image: package-ci/win10:v4
flavor: b1.large
pathsep: \
standalone: StandaloneWindows64
editorpath: .Editor\Unity.exe
utr: .\utr.bat
- name: mac
type: Unity::VM::osx
image: package-ci/mac:stable
image: package-ci/macos-13:v4
pathsep: /
standalone: StandaloneOSX
flavor: b1.large
editorpath: .Editor/Unity.app/Contents/MacOS/Unity
utr: ./utr
- name: ubuntu
type: Unity::VM
image: package-ci/ubuntu:stable
image: package-ci/ubuntu-22.04:v4
flavor: b1.large
pathsep: /
standalone: StandaloneLinux64
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2 changes: 1 addition & 1 deletion com.unity.netcode.gameobjects/CHANGELOG.md
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Expand Up @@ -6,7 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)

Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).

## [Unreleased]
## [1.8.0] - 2023-12-12

### Added

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Expand Up @@ -282,7 +282,7 @@ private ConnectionConfig GetConfig()
return connectionConfig;
}

public int GetConnectPort()
private int GetConnectPort()
{
if (NetworkManager && NetworkManager.PortOverride.Overidden)
{
Expand All @@ -292,7 +292,7 @@ public int GetConnectPort()
return ConnectPort;
}

public int GetServerListenPort()
private int GetServerListenPort()
{
if (NetworkManager && NetworkManager.PortOverride.Overidden)
{
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2 changes: 1 addition & 1 deletion com.unity.netcode.gameobjects/package.json
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Expand Up @@ -2,7 +2,7 @@
"name": "com.unity.netcode.gameobjects",
"displayName": "Netcode for GameObjects",
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
"version": "1.7.0",
"version": "1.8.0",
"unity": "2021.3",
"dependencies": {
"com.unity.nuget.mono-cecil": "1.10.1",
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