lightweight webgl rendering tool
- Multi-material surface
- Build-in render-to-texture tool
- BRDF per-fragment or per-vertex light
- Custom shader material
- Wavefront .obj file support
- Physically base shading
Normal mappingfinished- Encapsulation of commonly used noise
- build && test using pure node.js and typescript compiler, without gulp or grunt, webpack and bash , etc.
see CONTRIBUTING.md
the MIT license