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Introduce Godot Rust Script #141

Introduce Godot Rust Script

Introduce Godot Rust Script #141

Triggered via pull request January 28, 2024 21:58
Status Success
Total duration 6m 11s
Artifacts 7

ci.yml

on: pull_request
Matrix: build / rust-build
rust-clippy
24s
rust-clippy
Matrix: build / godot-export
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18 warnings
rust-clippy
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, Swatinem/rust-cache@v1. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
rust-clippy
The following actions uses node12 which is deprecated and will be forced to run on node16: Swatinem/rust-cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
rust-clippy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build / rust-build (linux, x86_64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / rust-build (darwin, x86_64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / rust-build (darwin, aarch64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / rust-build (windows, x86_64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / rust-build (windows, aarch64)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / godot-export (Windows, 4.2.1)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, lihop/setup-godot@4aad9daa7dd81c11329c4b54fdc26dbd39eea7d6, actions/download-artifact@v3, actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / godot-export (Windows, 4.2.1)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build / godot-export (Linux, 4.2.1)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, lihop/setup-godot@4aad9daa7dd81c11329c4b54fdc26dbd39eea7d6, actions/download-artifact@v3, actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / godot-export (Linux, 4.2.1)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build / godot-export (macOS, 4.2.1)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, lihop/setup-godot@4aad9daa7dd81c11329c4b54fdc26dbd39eea7d6, actions/download-artifact@v3, actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build / godot-export (macOS, 4.2.1)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build / godot-export (macOS, 4.2.1)
No files were found with the provided path: build/macOS. No artifacts will be uploaded.

Artifacts

Produced during runtime
Name Size
SimChopper_Linux_6c18278 Expired
200 MB
SimChopper_Windows_6c18278 Expired
94 MB
libnative-darwin-aarch64 Expired
9.66 MB
libnative-darwin-x86_64 Expired
9.44 MB
libnative-linux-x86_64 Expired
114 MB
libnative-windows-aarch64 Expired
4.3 MB
libnative-windows-x86_64 Expired
4.98 MB