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Olympus112 edited this page Oct 13, 2020
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Welcome to the Physics3D wiki!
The Physics3D project consists of several reusable parts, each of which shall have it's own wiki entry.
- The standalone physics library containing the mathematical core of the physics engine.
- The graphics project, which provides the graphics, as well as the interaction with openGL.
- The engine project provides general game engine utilities such as the event system, an entity component system and serialization.
- The top level project application includes the other previous libs and is compiled to the resulting executable, containing an application to test out all of the physics engine's features.