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Djwings_SuperTux_Live
'''SuperTux Live!''' is a Linux-based Live CD to run SuperTux Milestone 1.9. The base system is [http://www.slax.org SLAX Linux], an excellent Live CD with tools to mold it to the user's whims, and thanks to a Glibc upgrade, it now works.
Release 1.0 of SuperTux Live! has been released.
-SuperTux Milestone 1.9
-Glibc 2.5
-KDE Desktop Environment
-Linux kernel 2.6.20
-Closed-source NVidia (and ATI?) drivers for graphics acceleration
-Binary-level optimizations for speed and size
Alpha 1: base system in place, may not work- '''April 3'''
Beta 1: base system in place, everything works- '''April 10'''
Beta 2: first public release, public bug testing starts- '''April 14'''
Beta 3: new base in place, should work- '''May 8'''
Release candidate: last-minute fixes- '''May 25'''
'''Final version:''' it should work. Period- '''May 28''' 'We are here'''
[http://stl.rexburgopensource.com/supertux-live-1.0.iso Final Release]
Thanks to Joseph Brower from the Rexburg Idaho Open Source Users Group for hosting!
See [http://stl-dev.blogspot.com the development blog] for progress and announcements.
[http://www.slax.org SLAX Linux]- the base system. [http://stl-dev.blogspot.com]- development blog. Used to be on the wiki, but removed for understandable reasons.
Home
Guidelines
Game Mechanics
Tools
Engine
- Cameras in other games
- Collision
- Configuration File
- Console
- Cutscenes
- Game_Engine
- Lighting
- Map_transformer
- Portables
- SceneGraph
- Scripting
Specifications
Milestones
- Milestone 1 Analysis
- Milestone 2 Design Document
- Milestone 2 Design Document Old
- Milestone 3 Design Document
Building (mostly outdated)
- INSTALL.md
- Building
- Building on macOS
- Building SuperTux
- Building on Windows
- Building with MXE (cross-compile)
Meetings