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Tux emits bubbles while being underwater #3014
Tux emits bubbles while being underwater #3014
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Could you please change the check to
std::abs(m_swimming_angle) <= math::PI_2
? This is used here in Player.cpp already, so the code would be consistent. Remember, that this condition checks for swimming right, so your conditional code must be swapped.There was a problem hiding this comment.
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Could you please change the check to
std::abs(m_swimming_angle) <= math::PI_2
? This is used here in Player.cpp already, so the code would be consistent. Remember, that this condition checks for swimming right, so your conditional code must be swapped.