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This PR internally rewrites MrBomb to be more like GoldBomb. It doesn't add any considerable features. It also removes lots of code duplication. The Bomb class is now obsolete. As a result, the death script stays consistent between MrBomb and GoldBomb. This PR also fixes a bug with gold bomb, in which getting out of the safe distance and going back in would freeze gold bomb in the same sprite action until another state change. Co-authored-by: MatusGuy <[email protected]> Co-authored-by: Vankata453 <[email protected]>
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