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Added Input class and Layer::OnUpdate with timestep
- Input class supports querying keyboard and mouse states
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Original file line number | Diff line number | Diff line change |
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#include "Input.h" | ||
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#include "Walnut/Application.h" | ||
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#include <GLFW/glfw3.h> | ||
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namespace Walnut { | ||
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bool Input::IsKeyDown(KeyCode keycode) | ||
{ | ||
GLFWwindow* windowHandle = Application::Get().GetWindowHandle(); | ||
int state = glfwGetKey(windowHandle, (int)keycode); | ||
return state == GLFW_PRESS || state == GLFW_REPEAT; | ||
} | ||
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bool Input::IsMouseButtonDown(MouseButton button) | ||
{ | ||
GLFWwindow* windowHandle = Application::Get().GetWindowHandle(); | ||
int state = glfwGetMouseButton(windowHandle, (int)button); | ||
return state == GLFW_PRESS; | ||
} | ||
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glm::vec2 Input::GetMousePosition() | ||
{ | ||
GLFWwindow* windowHandle = Application::Get().GetWindowHandle(); | ||
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double x, y; | ||
glfwGetCursorPos(windowHandle, &x, &y); | ||
return { (float)x, (float)y }; | ||
} | ||
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void Input::SetCursorMode(CursorMode mode) | ||
{ | ||
GLFWwindow* windowHandle = Application::Get().GetWindowHandle(); | ||
glfwSetInputMode(windowHandle, GLFW_CURSOR, GLFW_CURSOR_NORMAL + (int)mode); | ||
} | ||
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} |
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#pragma once | ||
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#include "KeyCodes.h" | ||
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#include <glm/glm.hpp> | ||
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namespace Walnut { | ||
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class Input | ||
{ | ||
public: | ||
static bool IsKeyDown(KeyCode keycode); | ||
static bool IsMouseButtonDown(MouseButton button); | ||
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static glm::vec2 GetMousePosition(); | ||
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static void SetCursorMode(CursorMode mode); | ||
}; | ||
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} |
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#pragma once | ||
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#include <stdint.h> | ||
#include <iostream> | ||
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namespace Walnut { | ||
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typedef enum class KeyCode : uint16_t | ||
{ | ||
// From glfw3.h | ||
Space = 32, | ||
Apostrophe = 39, /* ' */ | ||
Comma = 44, /* , */ | ||
Minus = 45, /* - */ | ||
Period = 46, /* . */ | ||
Slash = 47, /* / */ | ||
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D0 = 48, /* 0 */ | ||
D1 = 49, /* 1 */ | ||
D2 = 50, /* 2 */ | ||
D3 = 51, /* 3 */ | ||
D4 = 52, /* 4 */ | ||
D5 = 53, /* 5 */ | ||
D6 = 54, /* 6 */ | ||
D7 = 55, /* 7 */ | ||
D8 = 56, /* 8 */ | ||
D9 = 57, /* 9 */ | ||
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Semicolon = 59, /* ; */ | ||
Equal = 61, /* = */ | ||
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A = 65, | ||
B = 66, | ||
C = 67, | ||
D = 68, | ||
E = 69, | ||
F = 70, | ||
G = 71, | ||
H = 72, | ||
I = 73, | ||
J = 74, | ||
K = 75, | ||
L = 76, | ||
M = 77, | ||
N = 78, | ||
O = 79, | ||
P = 80, | ||
Q = 81, | ||
R = 82, | ||
S = 83, | ||
T = 84, | ||
U = 85, | ||
V = 86, | ||
W = 87, | ||
X = 88, | ||
Y = 89, | ||
Z = 90, | ||
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LeftBracket = 91, /* [ */ | ||
Backslash = 92, /* \ */ | ||
RightBracket = 93, /* ] */ | ||
GraveAccent = 96, /* ` */ | ||
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World1 = 161, /* non-US #1 */ | ||
World2 = 162, /* non-US #2 */ | ||
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/* Function keys */ | ||
Escape = 256, | ||
Enter = 257, | ||
Tab = 258, | ||
Backspace = 259, | ||
Insert = 260, | ||
Delete = 261, | ||
Right = 262, | ||
Left = 263, | ||
Down = 264, | ||
Up = 265, | ||
PageUp = 266, | ||
PageDown = 267, | ||
Home = 268, | ||
End = 269, | ||
CapsLock = 280, | ||
ScrollLock = 281, | ||
NumLock = 282, | ||
PrintScreen = 283, | ||
Pause = 284, | ||
F1 = 290, | ||
F2 = 291, | ||
F3 = 292, | ||
F4 = 293, | ||
F5 = 294, | ||
F6 = 295, | ||
F7 = 296, | ||
F8 = 297, | ||
F9 = 298, | ||
F10 = 299, | ||
F11 = 300, | ||
F12 = 301, | ||
F13 = 302, | ||
F14 = 303, | ||
F15 = 304, | ||
F16 = 305, | ||
F17 = 306, | ||
F18 = 307, | ||
F19 = 308, | ||
F20 = 309, | ||
F21 = 310, | ||
F22 = 311, | ||
F23 = 312, | ||
F24 = 313, | ||
F25 = 314, | ||
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/* Keypad */ | ||
KP0 = 320, | ||
KP1 = 321, | ||
KP2 = 322, | ||
KP3 = 323, | ||
KP4 = 324, | ||
KP5 = 325, | ||
KP6 = 326, | ||
KP7 = 327, | ||
KP8 = 328, | ||
KP9 = 329, | ||
KPDecimal = 330, | ||
KPDivide = 331, | ||
KPMultiply = 332, | ||
KPSubtract = 333, | ||
KPAdd = 334, | ||
KPEnter = 335, | ||
KPEqual = 336, | ||
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LeftShift = 340, | ||
LeftControl = 341, | ||
LeftAlt = 342, | ||
LeftSuper = 343, | ||
RightShift = 344, | ||
RightControl = 345, | ||
RightAlt = 346, | ||
RightSuper = 347, | ||
Menu = 348 | ||
} Key; | ||
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enum class KeyState | ||
{ | ||
None = -1, | ||
Pressed, | ||
Held, | ||
Released | ||
}; | ||
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enum class CursorMode | ||
{ | ||
Normal = 0, | ||
Hidden = 1, | ||
Locked = 2 | ||
}; | ||
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typedef enum class MouseButton : uint16_t | ||
{ | ||
Button0 = 0, | ||
Button1 = 1, | ||
Button2 = 2, | ||
Button3 = 3, | ||
Button4 = 4, | ||
Button5 = 5, | ||
Left = Button0, | ||
Right = Button1, | ||
Middle = Button2 | ||
} Button; | ||
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inline std::ostream& operator<<(std::ostream& os, KeyCode keyCode) | ||
{ | ||
os << static_cast<int32_t>(keyCode); | ||
return os; | ||
} | ||
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inline std::ostream& operator<<(std::ostream& os, MouseButton button) | ||
{ | ||
os << static_cast<int32_t>(button); | ||
return os; | ||
} | ||
} | ||
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