Skip to content

Plugins

StarCpt edited this page Jan 10, 2026 · 1 revision

Rules

  • Avoid adding features that might give an excessive advantage to players in multiplayer
  • Use .Net Framework 4.8
  • Do not use implicit usings (ImplicitUsings in .csproj file)
  • No modifying the mod API whitelist
  • No modifying the availability or visibility of DLC in game
  • Do not use the Harmony reverse patch feature or the HarmonyReversePatch attribute
  • Avoid using Harmony.PatchAll(), use Harmony.PatchAll(Assembly.GetExecutingAssembly()) instead
  • Pulsar doesn't know how to read project files, so make sure there aren't any unnecessary cs files in your repository
  • Don't use assembly name or location
  • No built in auto updating functionality
  • No modifying the functionality or behavior of Pulsar itself
  • No executable files in the assets folder

Clone this wiki locally