0.40
github-actions
released this
02 May 10:59
·
1154 commits
to development
since this release
Features
- Civilian cars regenerate in cities (they won't run out)
Factions
- WW2 factions no longer require broken mods (collection is updated, IFA Liberation and compatibility mods are removed)
- WW2 factions do not spawn GMGs
Tweaks
- Map zooms to spawn location
- Build menu: added decoration items (benches, chairs, etc.)
- Build menu: added small tents
- Build menu: prices for walls tweaked (H-barrier is expensive, other walls are cheaper)
- Build menu: big tent selection changed
- Recruit menu: selection is not cleared when you press Recruit button
- Vehicle lock is disabled for static weapons
- Newly recruited fighters will spawn with more appropriate clothing
Fixes
- Player side is forced to correct one at all times
- Undercover monitor doesn't flicker between multiple states anymore
- Spawn clothes are undercover (e.g. farmers outfit)
- Spawn gear is filtered by DLC
- Arma renegade system (becoming enemy due to actions) is disabled
- Move actions not completing, but stopping nearby
- Player loadouts from non default factions work on dedicated