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XRayEngine Discord

It is open source version of the original XRay Engine 1.6, used in game S.T.A.L.K.E.R.:Call of Pripyat by GSC Game World.

Supported Platform

Platform Configurations Status
Windows Debug/Development/Release (x86) Build status

General Upgrade:

  • PORT Vanilla engine on visual studio 2019
  • ADD Render R5(experimental) on Directx 12 and Vulkan
  • ADD SDK port on visual studio

More details

This repository contains XRay Engine 1.6 sources based on T-6638

It is a place to share ideas on what to implement, gather people that want to work on the engine, and work on the source code.

If you find a bug or have an enhancement request, file an Issue.

Pull requests appreciated! However, the following things should be taken into consideration:

  • We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features, consider adding non-gameplay features, fixing bugs, improving performance and code quality
  • Major changes should be discussed before implementation

Be advised that this project is not sanctioned by GSC Game World in any way – and they remain the copyright holders of all the original source code.

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  • C++ 79.6%
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