Master HIC 2021-2022 Game Project
The Morrígan
The morrigan is a soul-like game, made by 10 students. It allows the player to play as the young celt in a deep forest full of corrupted monsters. The gameplay is based on fighting. Each ennemy has a weak point, if the player hit it, the monster gets a lot a damage, if the player miss it, the monster takes damage but he corrupts a heart of the player. Each time the monster hit you, you lose 1 heart and 1 corrupted heart if you got one. This is hard and punitive, but completely intended
I was a Dev in that project for 6 months on that project, from the first brain-storming to the end (when we deliver the game), the deadline was 13 months, I have joined the game as a first year game developer in midterm
I've done :
- The Artificial Intelligence
- The UI scripts
- 3D models integration
To be added
This is the code version of the game. All this has to be added to a unity project
As a student project, there will be no support.
- Full members :
- Eddy Abada, Project owner
- Manon Berta, 3D artist
- Florian Boireau, Dev | VFX artist
- Lucas Dansac, UI/UX designer | VFX artist
- Mickaël Fructuoso, Scrum Master | Dev
- Guillaume Laurent, Level Designer | Making-of manager
- Lilian Rochotte, Game designer | Level designer
- Thomas Sarroche, 3D artist
- Loïc Thibaut, 3D artist
- External helpers :
- Mélanie Gallardo, 3D artist
The project is finished and we will not work on it anymore because we want to focus to learn other things.