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v0.6.14 -> v0.6.15
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Reputeless committed Jul 2, 2024
1 parent a46d190 commit 20e5f75
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4 changes: 2 additions & 2 deletions CITATION.cff
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Expand Up @@ -5,6 +5,6 @@ authors:
given-names: "Ryo"
title: "Siv3D"
license: MIT
version: 0.6.14
date-released: 2024-02-05
version: 0.6.15
date-released: 2024-07-03
url: "https://github.com/Siv3D/OpenSiv3D"
4 changes: 2 additions & 2 deletions Linux/App/Main.cpp
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Expand Up @@ -3,7 +3,7 @@
//
// Example non-graphical program
//
# include <Siv3D.hpp> // Siv3D v0.6.14
# include <Siv3D.hpp> // Siv3D v0.6.15
SIV3D_SET(EngineOption::Renderer::Headless) // Force non-graphical mode
void Main()
{
Expand All @@ -22,7 +22,7 @@ void Main()
//
// Example graphical program
//
# include <Siv3D.hpp> // Siv3D v0.6.14
# include <Siv3D.hpp> // Siv3D v0.6.15
void Main()
{
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2 changes: 1 addition & 1 deletion Linux/CMakeLists.txt
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@@ -1,7 +1,7 @@
cmake_minimum_required(VERSION 3.12)

project(OpenSiv3D_Linux
VERSION 0.6.14
VERSION 0.6.15
LANGUAGES CXX C ASM
HOMEPAGE_URL "https://github.com/Siv3D/OpenSiv3D"
DESCRIPTION "A C++20 framework for creative coding (2D/3D games, media art, visualizers, and simulators)."
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8 changes: 6 additions & 2 deletions README.md
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Expand Up @@ -109,17 +109,21 @@
- **(English) Getting Started with Siv3D:** https://siv3d.github.io/en-us/
- **(日本語) Siv3D をはじめよう:** https://siv3d.github.io/ja-jp/

**v0.6.14** | *released 5 February 2024* | [Release Notes](https://siv3d.github.io/ja-jp/releases/)
**v0.6.15** | *released 3 July 2024* | [Release Notes](https://siv3d.github.io/ja-jp/releases/)

| Platform | SDK | Requirements |
|:------------------:|:----------:|:------------------------------|
| Windows | [**Download SDK**](https://siv3d.github.io/en-us/download/windows/) /<br>[**SDK をダウンロード**](https://siv3d.github.io/ja-jp/download/windows/) | - Windows 10 / 11 (64-bit)<br>- Microsoft Visual C++ 2022 17.7<br>- Windows 10 SDK<br>- Intel / AMD CPU |
| Windows | [**Download SDK**](https://siv3d.github.io/en-us/download/windows/) /<br>[**SDK をダウンロード**](https://siv3d.github.io/ja-jp/download/windows/) | - Windows 10 / 11 (64-bit)<br>- Microsoft Visual C++ 2022 17.9<br>- Windows 10 SDK<br>- Intel / AMD CPU |
| macOS | [**Download SDK**](https://siv3d.github.io/en-us/download/macos/) /<br>[**SDK をダウンロード**](https://siv3d.github.io/ja-jp/download/macos/) | - macOS Big Sur / Monterey / Ventura<br>- Xcode 12.5 or newer<br>- Intel CPU / Apple Silicon (Rosetta mode)*<br>- OpenGL 4.1 compatible hardware |
| Linux | [**Compiling for Linux**](https://siv3d.github.io/en-us/download/ubuntu/) /<br>[**Linux 版のビルド**](https://siv3d.github.io/ja-jp/download/ubuntu/) | - GCC 9.3.0 (with Boost 1.71.0) / GCC 11.2 (with Boost 1.74.0)<br>- Intel / AMD CPU<br>- OpenGL 4.1 compatible hardware |
| Web (experimental**) | [**Compiling for Web**](https://siv3d.kamenokosoft.com/docs/en/) /<br>[**Web 版のビルド**](https://siv3d.kamenokosoft.com/docs/ja/) | Web browser with WebAssembly and WebGL2 support |

<small>* Native Apple Silicon support will be added in the future release. You can build and run Siv3D in Rosetta mode</small><br><small>** Some functionality may be missing or limited</small>

## Next Major Update

The next major update, Siv3D v0.8, is under development in the following repository.
- https://github.com/Siv3D/siv8

## Community

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8 changes: 4 additions & 4 deletions Siv3D/include/Siv3D/Version.hpp
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Expand Up @@ -18,7 +18,7 @@
# define SIV3D_VERSION_MINOR 6

/// @brief ライブラリのリビジョンバージョン | Library revision version
# define SIV3D_VERSION_REVISION 14
# define SIV3D_VERSION_REVISION 15

/// @brief プレリリースタグ | Pre-release tag
# define SIV3D_VERSION_PRERELEASE_TAG U""
Expand All @@ -27,10 +27,10 @@
# define SIV3D_VERSION ((SIV3D_VERSION_MAJOR * 100 * 100) + (SIV3D_VERSION_MINOR * 100) + (SIV3D_VERSION_REVISION))

/// @brief ライブラリのバージョンの文字列(簡易版) | Short Library version
# define SIV3D_VERSION_SHORT_STRING U"0.6.14"
# define SIV3D_VERSION_SHORT_STRING U"0.6.15"

/// @brief ライブラリのバージョンの文字列 | Library version
# define SIV3D_VERSION_STRING U"0.6.14" SIV3D_VERSION_PRERELEASE_TAG
# define SIV3D_VERSION_STRING U"0.6.15" SIV3D_VERSION_PRERELEASE_TAG

/// @brief ライブラリのバージョン名 | Library version name
# define SIV3D_VERSION_NAME U"Siv3D February 2024"
# define SIV3D_VERSION_NAME U"Siv3D July 2024"
2 changes: 1 addition & 1 deletion WindowsDesktop/Main.cpp
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@@ -1,4 +1,4 @@
# include <Siv3D.hpp> // Siv3D v0.6.14
# include <Siv3D.hpp> // Siv3D v0.6.15

void Main()
{
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2 changes: 1 addition & 1 deletion macOS/Main.cpp
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@@ -1,4 +1,4 @@
# include <Siv3D.hpp> // Siv3D v0.6.14
# include <Siv3D.hpp> // Siv3D v0.6.15

void Main()
{
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