Stars
Heterogeneous & Homogeneous CPU Detect for Intel Processors
Build your personal knowledge base with Trilium Notes
Diagrams showing relationships between Vulkan objects and how they're used.
I small and simple 2D tower defense game made with OpenGL
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
A C++11 library for reading Microsoft Program DataBase PDB files
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Productivity Power Tools - a set of Visual Studio extensions improving developer productivity.
The Big List of Naughty Strings is a list of strings which have a high probability of causing issues when used as user-input data.
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Samples for building your own Visual Studio extensions
Open-source keyboard firmware for Atmel AVR and Arm USB families
A curated list of Rust code and resources.
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
A modern cross-platform low-level graphics library and rendering framework
Live shader coding tool and Shader Showdown workhorse
State of the art "build your own engine" kit powered by gfx-hal
Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.