"Retheming" game jam done as part of Arcada's Game Design and Production course.
Using the Game Maker' Jump Fire template, apply the new theme of "Death is not the end".
Playable web version here
- Game design and coding: Dmitry Kustov
- New graphical assets: Nguyen Tien
- New sound assets: Jade Allen
- Removed start screen
- Navigate menus using
up
anddown
keys (select withspace
orenter
keys) - Use
escape
key to end ongoing game, return to menu, or quit (depending on what's currently on screen) - Removed character selection
- Adjusted UI on the main game and game over screens
- Removed instant death (switches to
ghost
mode instead with timer and satiety mechanic) - Removed
foam
mechanic - Has a chance of generating a secondary window if ther eis enough space in a row
- Allow to hold jump by holding
down
, or left mouse button (tap) - Screenshake