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Unity3D: Simple core bezier functionality featuring interpolation and orientation.

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Siccity/Bezier3D

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Bezier3D

Core bezier implementation for Unity3D. Contains basic bezier functionality with distance interpolation and orientation anchors.

Highlighted Methods

  • GetPointDistance(float) - Given distance, returns a point
  • GetOrientationDistance(float) - Given distance, returns orientation

Simple Editor

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