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Issues: Segs/SegsEngine
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Editor will constantly try to import resources with missing dependencies.
enhancement
New feature or request
#91
opened Oct 12, 2022 by
nemerle
Use .net core runtime instead of mono for scripting
C#
Issues related to embedded c#
#89
opened Oct 5, 2022 by
nemerle
Reduce usage of Dictionary classes around the codebase.
enhancement
New feature or request
#72
opened Oct 27, 2020 by
nemerle
ArrayMesh::add_surface_from_arrays should return surface index
enhancement
New feature or request
good first issue
Good for newcomers
#71
opened Oct 9, 2020 by
nemerle
On msvc it is not possible to make module into a dll - constexpr linking problems.
bug
Something isn't working
#58
opened Sep 29, 2020 by
nemerle
Go hunt acquire godot modules/plugins.
good first issue
Good for newcomers
help wanted
Extra attention is needed
#52
opened May 24, 2020 by
nemerle
Extend GridMap to handle multiple MeshLibs
enhancement
New feature or request
#45
opened Feb 25, 2020 by
nemerle
Add New feature or request
good first issue
Good for newcomers
get_buffer
methods to FileAccess
enhancement
#44
opened Feb 23, 2020 by
nemerle
Split bindings generator into a separate executable
C#
Issues related to embedded c#
#39
opened Jan 20, 2020 by
nemerle
RFC: Engine architectural layout.
help wanted
Extra attention is needed
#10
opened Sep 26, 2019 by
nemerle
Add support for 'virtual' directories in editor file system
proposal
#7
opened Sep 9, 2019 by
nemerle
Separate common code from client-specific/server-specific/editor-specific code.
#4
opened Sep 3, 2019 by
nemerle
Introduce sanity to the signal emission/connection.
enhancement
New feature or request
#2
opened Sep 3, 2019 by
nemerle
ProTip!
Follow long discussions with comments:>50.