-
Notifications
You must be signed in to change notification settings - Fork 142
Ship Shot Distance Information
Sandrem edited this page Dec 25, 2017
·
2 revisions
(Version 0.3.2)
Class ShipShotDistanceInformation is used to get information about possible shot. If you are inside an executed shot, you can use ShotInfo of Combat Information, without re-checking.
Public properties:
- Range
- IsObstructed - is attack obstructed by asteroids. Already calculated in ShotInfo of Combat Information, in other cases you need call CheckFirelineCollisions method to calvulate this value first.
- InShotAngle - return true if ship can attack opponent (using firing arc or can shoot outside arcs).
- InPrimaryArc
- InBullseyeArc
- InMobileArc
- InArc - return true if ship is in any arc
- CanShootPrimaryWeapon
- CanShootTorpedoes
- CanShootMissiles
- CanShootCannon