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openage v0.6.0 release

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@heinezen heinezen released this 26 Nov 15:27
· 25 commits to master since this release
faec07d

openage 0.6.0

This release expands and overhauls existing new engine components relevant for gameplay. Pathfinding is now implemented using a flow field pathfinder that enables smooth pathing over the terrain. We also added a new entity behavior system based on node graphs (activity system) that is configurable via the API. Additionally, several additional assets can now be loaded from modpacks via the API, e.g. terrain graphics.

Highlights

  • New flow field pathfinder
  • Activity system for node-based unit behavior configuration graphs
  • Massive performance improvements

Full Changelog

https://github.com/SFTtech/openage/blob/master/doc/changelogs/engine/v0.6.0.md

What's Changed

New Contributors

Full Changelog: v0.5.3...v0.6.0