3D Engine that can render different .obj files
INSTRUCTIONS FOR USE:
Upon loading, select an object to render by clicking 'choose a file'. Select one of the .obj files from 3D Engine 3.1\3D Engine 3.1\bin\Debug\Meshes Use WASD, C, Space, and the mouse to move the camera. Press ESC at any time to show or hide the mouse. You may choose to load another file by selecting that option from the top left. You may change the position and set a rotation for the object by selecting 'Transformations' at the top left. Recommended: Select icosphere.obj and give it a rotation vector for a cool effect.