Releases: RayCarrot/RayCarrot.RCP.Metro
Releases · RayCarrot/RayCarrot.RCP.Metro
Version 14.2.0.4 (public release)
Changes since last beta:
- Added serializers for Rayman Legends (Xbox 360) and Rayman Legends (Switch) save data
- Updated localization
- Updated URLs for downloading resources, such as demos and tools, in the app
- Fixed a bug where pressing the game category button would scroll to the bottom if the first game in the category was already selected
Changelog:
- Added support for PS2 games:
- Rayman 2 Revolution
- Rayman M
- Rayman Arena
- Rayman 3
- Rayman Raving Rabbids
- Added support for Rayman 2 Beta (1998/07/22)
- Added support for the PCSX2 emulator (editing save files is currently only supported for folder memory cards)
- Added setup game panel to the game hub which includes recommended actions for setting up each game, such as installing recommended mods or fixing issues with the game settings
- Game config changes:
- Replaced the game options dialog with redesigned dialogs for the game settings
- Debug commands can now be specified for Rayman Origins and Legends from the game settings. These include more options than before, the option to manually edit the commands and allows them to be used for all versions of Rayman Legends.
- Modifying the video quality for Rayman 3 now saves it to the correct app data section, which is the Rayman Arena section due to the game incorrectly reading it from there
- Reversed the video quality slider for Rayman M/Arena and 3 to now go from bad to good
- App data .ini files are now read and written to using the native Win32 API
- Removed the Rayman 2 widescreen patch option in favor of the new widescreen implementation in Ray2Fix
- Removed the Rayman 3 config option to use 16-bit textures due to it being unused by the game
- The Rayman Edutainment settings no longer allow you to select which version (such as the difficulty level) to change the options for. Instead it uses the currently selected version from the games page.
- Various other minor improvements and changes
- Added a new per-level soundtrack tool for Rayman 1 by PluMGMK which allows any DOSBox build to be used, adds support for new tracks, such as the ambient MIDI tracks, and allows fixing visual bugs in the PC version
- Archive Explorer changes:
- Added support for PS3 UbiArt textures
- Added the Rayman Legends (Xbox One) game mode when opening an IPK archive
- Replaced the image library for DDS files and with that greatly improved DXT compression quality (used when importing images to Rayman Origins and Legends)
- Improved support for Xbox 360 UbiArt textures, correctly converting uncompressed and color remapped textures
- The directory path is no longer part of the info items shown when hovering over a file
- Added support for exporting to and importing from TGA files
- Removed support for exporting to and importing from PCX files for CPA and UbiArt textures
- Importing an image of the same format, such as a DDS file into Rayman Origins or Legends, no longer re-encodes it
- Performance improvements and other minor changes related to loading and converting images
- An error message now shows if attempting to import a texture to a DDS texture if the dimensions are not powers of 2
- Mod loader changes:
- Downloadable GameBanana mods now show an icon for the mod's root category
- Downloadable GameBanana mods can now be searched for and filtered by category, making it easier for find specific mods
- The downloadable GameBanana mods list now automatically loads the next mods when scrolled to the bottom
Other changes:
- Removed all game utilities. Most of them have been integrated into the new setup game panel or as downloadable mods in the mod loader.
- The Rayman 1 complete soundtrack utility has been added as a recommended setup game action. The option to revert to the incomplete soundtrack has been removed.
- The Rayman 1 per-level soundtrack utility has been replaced by a new tool
- The Rayman Designer create missing configuration file utility been added as a setup game issue action if the file is detected as missing
- The Rayman Designer replace infected files utility been added as an optional setup game action. It no longer allows you to selected the language and instead defaults to English, the one which is used in the digital releases of Rayman Forever.
- The Rayman 3 DirectPlay utility has been entirely removed
- The Rayman Origins update to 1.02 (disc version) utility has been entirely removed
- The Rayman Origins and Legends debug commands utilities have been added to the game settings
- The Rayman Legends enable UbiRay utility has been replaced by a downloadable mod
- The Rayman Fiesta Run fix save progress utility has been added as a setup game issue action if the save corruption is detected
- The file table for UbiArt IPK archives is now automatically recreated when needed, removing the options to do so manually or on repack
- Added serializers for Rayman Legends (PS3), Rayman Legends (Xbox 360) and Rayman Legends (Switch) save data
- Updated the game finder to be able to find games installed through Ubisoft Connect
- Adding a Rayman 2 PC demo will now automatically set up the default configuration and default it to run as admin
- Improved showing progress on the taskbar and added the option to flash the taskbar icon on progression completion or error
- The available space on the system is now checked before applying mods to make sure it doesn't fail due to running out of space
- Improved error messages when applying mods
- Updated the credits
- Renamed "Rayman Universe - Рэйман и его Вселенная" to "Rayman Universe" in the credits
- Removed the option to automatically close the game settings when saving
- The tooltip show delay has been decreased for info icons
- Operations which require admin permissions now call into the main Rayman Control Panel application rather than a second admin-specific one
- Prototype games now have a "proto" text showing on the icon like how the demos do
- The launch URI is now shown in the game info when used for launch a game, such as if launching through Steam
- Improved refreshing the game hub page on changes
- The program easter egg codes are no longer triggered when typing into a textbox
- Added a new easter egg code
- Fixed a bug where starting a new instance of the Rayman Control Panel or using the GameBanana 1-click installer while the Rayman Control Panel is running would cause the window to un-maximize itself if maximized
- Fixed a bug where creating IPK archives for Rayman Origins on Xbox 360 and Rayman Legends on Xbox 360 and PS3 wouldn't work
- Fixed a bug where the thumbnail wouldn't show for a file in the Archive Explorer after renaming it
- Fixed a bug where the Runtime Modifications wouldn't work for Rayman 1 while in a level where you ride on Bzzit
- Fixed a bug where some file selection dialogs would cause a crash if forward slashes were used for the initial directory
- Fixed a bug where some buttons wouldn't render their rounded corners or mouse hover effects if there were too many loaded at once
- Fixed a bug where pressing the game category button would scroll to the bottom if the first game in the category was already selected
- Bug fixes
Version 14.2.0.3 (beta-4)
Changes since last beta:
- Added support for Rayman 2 Beta (1998/07/22)
- Removed the Rayman 2 widescreen patch option in favor of the new widescreen implementation in Ray2Fix
- Prototype games now have a "proto" text showing on the icon like how the demos do
- The launch URI is now shown in the game info when used for launch a game, such as if launching through Steam
- The program easter egg codes are no longer triggered when typing into a textbox
- Added a new easter egg code
- Updated the credits
- Improved refreshing the game hub page on changes
- The category filter for downloadable mods now only shows if the game has mod categories
- Fixed the height of the downloadable mod items when there is no category item shown
- Minor fixes
Version 14.2.0.2 (beta-3)
Changes since last beta:
- Added the Rayman Legends (Xbox One) game mode when opening an IPK archive
- Downloadable GameBanana mods now show an icon for the mod's root category
- Downloadable GameBanana mods can now be searched for and filtered by category, making it easier for find specific mods
- The downloadable GameBanana mods list now automatically loads the next mods when scrolled to the bottom
- Fixed a bug where some file selection dialogs would cause a crash if forward slashes were used for the initial directory
- Fixed a bug where some buttons wouldn't render their rounded corners or mouse hover effects if there were too many loaded at once
Version 14.2.0.1 (beta-2)
Changes since last beta:
- Added setup game panel to the game hub which includes recommended actions for setting up the games, such as installing recommended mods or fixing issues with the game settings
- Removed all game utilities. Most of them have been integrated into the new setup game panel or as downloadable mods in the mod loader.
- The Rayman 1 complete soundtrack utility has been added as a recommended setup game action. The option to revert to the incomplete soundtrack has been removed.
- The Rayman 1 per-level soundtrack utility has been replaced by a new tool
- The Rayman Designer create missing configuration file utility been added as a setup game issue action if the file is detected as missing
- The Rayman Designer replace infected files utility been added as an optional setup game action. It no longer allows you to selected the language and instead defaults to English, the one which is used in the digital releases of Rayman Forever.
- The Rayman 3 DirectPlay utility has been entirely removed
- The Rayman Origins update to 1.02 (disc version) utility has been entirely removed
- The Rayman Origins and Legends debug commands utilities have been added to the game settings
- The Rayman Legends enable UbiRay utility has been replaced by a downloadable mod
- The Rayman Fiesta Run fix save progress utility has been added as a setup game issue action if the save corruption is detected
- Replaced the game options dialog with redesigned dialogs for the game settings
- Added a new per-level soundtrack tool for Rayman 1 by PluMGMK which allows any DOSBox build to be used, adds support for new tracks, such as the ambient MIDI tracks, and allows fixing visual bugs in the PC version
- Debug commands can now be specified for Rayman Origins and Legends from the game settings. These include more options than before, the option to manually edit the commands and allows them to be used for all versions of Rayman Legends.
- The Rayman Edutainment settings no longer allow you to select which version (such as the difficulty level) to change the options for. Instead it uses the currently selected version from the games page.
- Improved showing progress on the taskbar and added the option to flash the taskbar icon on progression completion or error
- Improved scaling image thumbnails in the Archive Explorer
- An error message now shows if attempting to import a texture to a DDS texture if the dimensions are not powers of 2
- Removed the option to automatically close the game settings when saving
- The tooltip show delay has been decreased for info icons
- Fixed a bug where starting a new instance of the Rayman Control Panel or using the GameBanana 1-click installer while the Rayman Control Panel is running would cause the window to un-maximize itself if maximized
- Bug fixes
Version 14.2.0.0 (beta-1)
Current change log:
- Added support for PS2 games:
- Rayman 2 Revolution
- Rayman M
- Rayman Arena
- Rayman 3
- Rayman Raving Rabbids
- Added support for the PCSX2 emulator (editing save files is currently only supported for folder memory cards)
- Archive Explorer improvements:
- Added support for PS3 UbiArt textures
- Replaced the image library for DDS files and with that greatly improved DXT compression quality (used when importing images to Rayman Origins and Legends)
- Improved support for Xbox 360 UbiArt textures, correctly converting uncompressed and color remapped textures
- The directory path is no longer part of the info items shown when hovering over a file
- Added support for exporting to and importing from TGA files
- Removed support for exporting to and importing from PCX files for CPA and UbiArt textures
- Importing an image of the same format, such as a DDS file into Rayman Origins or Legends, no longer re-encodes it
- Performance improvements and other minor changes related to loading and converting images
- Game config improvements:
- Modifying the video quality for Rayman 3 now saves it to the Rayman Arena app data section due to the game incorrectly reading it from there
- Reversed the video quality slider for Rayman M/Arena and 3 to now go from bad to good
- App data .ini files are now read and written to using the native Win32 API
- Removed the Rayman 3 config option to use 16-bit textures due to it being unused by the game
- Various other minor improvements and changes
- The file table for UbiArt IPK archives is now automatically recreated when needed, removing the options to do so manually or on repack
- Added serializer for Rayman Legends (PS3) save data
- Updated the game finder to be able to find games installed through Ubisoft Connect
- Adding a Rayman 2 PC demo will now automatically set up the default configuration and default it to run as admin
- The available space on the system is now checked before applying mods to make sure it doesn't fail due to running out of space
- Installing the per-level soundtrack utility for Rayman 1 now sets it to use the same config files as previously set for DOSBox
- Improved error messages when applying mods
- Renamed "Rayman Universe - Рэйман и его Вселенная" to "Rayman Universe" in the credits
- Operations which require admin permissions now call into the main Rayman Control Panel application rather than a second admin-specific one
- Fixed a bug where creating IPK archives for Rayman Origins on Xbox 360 and Rayman Legends on Xbox 360 and PS3 wouldn't work
- Fixed a bug where the thumbnail wouldn't show for a file in the Archive Explorer after renaming it
- Fixed a bug where the Runtime Modifications wouldn't work for Rayman 1 while in a level where you ride on Bzzit
Version 14.1.0.6 (public release)
Changes since last beta:
- Set the Turkish translation as an incomplete translation
- Updated localization
Changelog:
- Added support for PS1 games:
- Rayman 1
- Rayman 2
- Rayman Rush
- Rayman Junior/Rayman Brain Games
- Added support for Donald Duck Quack Attack/Goin' Quackers
- Added support for new game clients/emulators:
- DuckStation
- BizHawk
- Moved the Rayman Raving Rabbids Prototype Restoration tool from the mods page to a game panel and redesigned it
- Moved the Memory Mods from the mods page to game panels and renamed it to Runtime Modifications and redesigned it
- Games and emulator processes are now automatically found when running
- The serialization log now automatically refreshes when viewed
- Speed storage values are now shown for Rayman 1
- Added the option to toggle an unused death animation for Rayman 1 on PS1
- Removed certain power toggles for Rayman 1 due to them causing bugs within the game
- Various fixes and improvements
- Mod loader changes
- Added support for Rayman Origins for the UBIART-LOC mod module
- A warning message is now shown when applying mods if there are file conflicts (this can be turned off in the settings page)
- Mods can no longer be applied if the game is currently running due to this usually causing errors
- Archive changes
- Added support for importing and exporting cooked sound files (.wav.ckd) in Rayman Origins and Legends, allowing them to be converted to and from .wav files
- Added the Rayman Origins (3DS) and Rayman Legends (PS3) game modes when opening an IPK archive
- Added the option to recreate the file table for UbiArt IPK archives (this can optionally be automatically done when repacking)
- The compression method is now shown for images
- Improved performance
- Renamed the Rayman Edutainment games with clearer names
- Opening a file for editing, such as from the Archive Explorer or progression page, will now show it with a proper file name and have better support if the file opens in an already running instance of the program
- Editing a save slot in the progression page will now cause all related save slots to refresh in the app, including in the games page
- Added the option to import and edit Rayman Origins save files (previously they could only be exported)
- Replaced the Rayman 3 banner image with a new one (thanks XanderNT!)
- Improved finding and setting Ubisoft Connect user id for finding save files
- File sizes are now displayed using a binary base to match what Windows File Explorer shows
- When launching the app it will now reposition the window to be on screen, avoiding it opening off screen if the last opened position was on a now disconnected monitor
- Set the Turkish translation as an incomplete translation
- Replaced tabs with four spaces in the changelogs to avoid it displaying with too large widths
- Fixed a bug where the app would crash if there was an error reading a mod when opening directly to it, such as from the GameBanana 1-click installer
- Fixed a bug where files in the Archive Explorer would show the wrong image size
- Fixed a bug where files in the Archive Explorer would stop showing certain information after being exported
- Fixed a bug where renaming a game would not always update across all pages
- Fixed a bug where closing a dialog window could cause the app to crash
- Bug fixes
Version 14.1.0.5 (beta-6)
Changes since last beta:
- Added the option to import and edit Rayman Origins save files (previously they could only be exported)
- Fixed a bug with reading certain .wav files
- Bug fixes
Version 14.1.0.4 (beta-5)
Changes since last beta:
- Added support for importing and exporting cooked sound files (.wav.ckd) in Rayman Origins and Legends, allowing them to be converted to and from .wav files
- Updated localization
- An error message no longer shows when canceling recreating the file table
- Fixed a bug where closing a dialog window could cause the app to crash
Version 14.1.0.3 (beta-4)
Changes since last beta:
- Updated localization
- Fixed a bug which caused repacking an archive in Rayman Origins to crash the app if the option to automatically recreate the file table was enabled
Version 14.1.0.2 (beta-3)
Changes since last beta:
- Recreating the file table for Rayman Legends now correctly excludes the patch file if present