Skip to content

Commit

Permalink
Merge pull request #805 from RWTH-EBC/803-wrong-values-in-shading_max…
Browse files Browse the repository at this point in the history
…_irr-array

correct shading_max_irr values
  • Loading branch information
DaJansenGit authored Jan 17, 2025
2 parents b98dd99 + cc35ab7 commit 60bef83
Show file tree
Hide file tree
Showing 4 changed files with 3 additions and 4 deletions.
2 changes: 1 addition & 1 deletion teaser/logic/buildingobjects/calculation/four_element.py
Original file line number Diff line number Diff line change
Expand Up @@ -1490,7 +1490,7 @@ def _fill_zone_lists(self):
if not wins:
self.weightfactor_win.append(0.0)
self.shading_g_total.append(1.0)
self.shading_max_irr.append(0.0)
self.shading_max_irr.append(9999.0)
self.window_areas.append(0.0)
self.transparent_areas.append(0.0)
else:
Expand Down
2 changes: 1 addition & 1 deletion teaser/logic/buildingobjects/calculation/one_element.py
Original file line number Diff line number Diff line change
Expand Up @@ -939,7 +939,7 @@ def _fill_zone_lists(self):
if not wins:
self.weightfactor_win.append(0.0)
self.shading_g_total.append(1.0)
self.shading_max_irr.append(0.0)
self.shading_max_irr.append(9999.0)
self.window_areas.append(0.0)
self.transparent_areas.append(0.0)
else:
Expand Down
2 changes: 1 addition & 1 deletion teaser/logic/buildingobjects/calculation/three_element.py
Original file line number Diff line number Diff line change
Expand Up @@ -1239,7 +1239,7 @@ def _fill_zone_lists(self):
if not wins:
self.weightfactor_win.append(0.0)
self.shading_g_total.append(1.0)
self.shading_max_irr.append(0.0)
self.shading_max_irr.append(9999.0)
self.window_areas.append(0.0)
self.transparent_areas.append(0.0)
else:
Expand Down
1 change: 0 additions & 1 deletion teaser/logic/buildingobjects/calculation/two_element.py
Original file line number Diff line number Diff line change
Expand Up @@ -1127,7 +1127,6 @@ def _fill_zone_lists(self):
if not wins:
self.weightfactor_win.append(0.0)
self.shading_g_total.append(1.0)
self.shading_max_irr.append(0.0)
self.window_areas.append(0.0)
self.transparent_areas.append(0.0)
self.shading_max_irr.append(9999.9)
Expand Down

0 comments on commit 60bef83

Please sign in to comment.