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0.3.1 - 1.20.1

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@Provismet Provismet released this 20 Jan 14:39
· 29 commits to 1.20 since this release

Additions

  • New utility methods for checking if an item should be considered as a MeleeWeapon or a DualWeapon.
  • Weapon attribute UUID for custom attributes on weapons and tools.

Changes

  • Swords now pass the SwordItem.getAttackDamage() method to the MeleeWeapon.getWeaponDamage() function instead of passing their damage field.
  • DamageEnchantments can be applied to any MeleeWeapon. This mirrors the existing functionality of Axes being able to receive them.