Remove reliance on state object existence when rendering tiles #766
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Changelog:
Tile rendering allows for retrieving the tile's value from internal variables. That can be combined with various
tap_action
s that turn a tile into a button without the need for the tile to be related to an entity.Since the other methods in the tile rendering do not particularly require the presence of a state object in the arguments, I found it fitting to remove said condition that prevented render.