RZAPIRenderer::DrawIndexed doesn't work with ImGuiRenderer uses wrong scissor rect #117
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good first issue
Good for newcomers
graphics:Render Pass
Issues with the Rend Pass/Rendering alg/implementation
graphics:Vulkan
Issue related to Vulkan API implementation
help wanted
Extra attention is needed
meh
I don't give a FUCK about this!
Milestone
RZAPIRenderer::DrawIndexed()
is not able to use the Scissor rect set throughtRZAPIRenderer
orRZCommandBuffer
(I've personally tried both the design changes) bothvkCmdSetScissor
andvkCmdDrawIndexed
need to be set simultaneously in the same scope for it to work. The reason is that scissor rect is not properly set before the draw call for indexed rendering, it's losing that information.ImGui only work if
RZAPIRenderer::DrawIndexed
is not used============================================================
Razix Engine Stats
Version : 0.30.0
Configuration : [Debug | Release | Distribution]
Release Stage : Development
Release Date : 6-3-2022
OS : Windows 10 Home
Processor : Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.60 GHz
Vulkan API Version : 1.3.194
GPU Name : NVIDIA GeForce RTX 2060
Vendor ID : 4318
Device Type : DISCRETE GPU
Driver Version : 511.316.0
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